Eldamaar the level 11 Dwarf Adventurer by Eldamaar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp11 / 16%
Sizebig
Lifes / Deaths

Primary Stats

Strength38 (base 12)
Dexterity15 (base 12)
Constitution35 (base 12)
Magic36 (base 28)
Willpower34 (base 29)
Cunning12 (base 12)

Resources

Mana280/280
Equilibrium0
Life525/525
Paradox300
Steam100/100
Healing Factor1.2916474121759
Regeneration14.272150784958

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy9
Crit Chance3%
APR27
Speed1.00

Offense: Spell

Spellpower31
Crit Chance2%
Speed1

Offense: Mind

Mindpower27
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+5%
Acid+3%

Defense: Base

Armour (hardiness)12 (30%)
Defense20
Ranged Defense20
Fatigue12
Physical Save25
Spell Save27
Mental Save21

Defense: Resistances

Cold+ 5%( 70%)
Lightning+ 16%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance32%

Inscriptions (3/3)

Infusions
Implants
Infusions

Class Talents

Wild-gift / Summoning (distance)1.00
5/5
0/5
0/5
0/5
Chronomancy / Temporal Hounds1.00
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.00
5/5
0/5
0/5
0/5
Spell / Golemancy1.00
1/5
5/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
5/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
5/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Eldamaar the Dwarf Adventurer level 10
9th Profit 122nd year of Ascendancy at 12:12
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Eldamaar the Dwarf Adventurer level 5
18th Voratun 122nd year of Ascendancy at 15:00
see stats
The Arena Unlocked Arena mode.
By Eldamaar the Dwarf Adventurer level 11
15th Profit 122nd year of Ascendancy at 03:30
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.85 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Temporal Hounds
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Option unlocked: New Class: Stone Warden (Wilder)
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


There is an exit to Derth here (press '' or right click to use).
There is an exit to Derth here (press '' or right click to use).

You gain 1.08 gold from the melting of
rough leather sling of acid.
There is an exit to the worldmap here (press '' or right click to use).

Saving game...

Saving done.