Derp the level 5 Cornac Archer by datanoppa

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp5 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 13)
Dexterity22 (base 22)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning16 (base 16)

Resources

Life158/158
Stamina112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth27.300317620788
See Invisible27.300317620788

Offense: Mainhand

Damage30
Accuracy27
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense11
Ranged Defense11
Fatigue6
Physical Save10
Spell Save7
Mental Save9

Defense: Resistances

Physical+ 5%( 70%)
Darkness+ 10%( 70%)
Fire+ 16%( 70%)
Light+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

Around neck
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

You don't see how to get there...
You don't see how to get there...

You pickup 0.65 gold pieces.


Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Derp picks up (n.):
iron shield (0 def, 2 armour, 21 block).
Ran for 6 turns (stop reason: hostile spotted to the west (blue jelly)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (blue jelly)).


Derp shoots!
Derp's Shoot hits Blue jelly for
61 physical damage.
Derp's Shoot killed Blue jelly!

Talent Steady Shot is ready to use.

You don't see how to get there...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Derp picks up (i.):
iron mace of erosion (12-18 power, 2 apr).
Ran for 30 turns (stop reason: interesting terrain).


There is a way to the hidden trollmire treasure here (press '' or right click to use).

Connection to online server lost, trying to reconnect.
Connection to online server established.