Magiczny Knur the level 11 Cornac Archmage by Knurson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp11 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic41 (base 36)
Willpower16 (base 13)
Cunning23 (base 23)

Resources

Life-182/246
Mana130/200
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth23.074207531484
See Invisible23.074207531484

Offense: Mainhand

Damage13
Accuracy23
Crit Chance6%
APR9
Speed1.00

Offense: Spell

Spellpower36
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+11%
Fire+10%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)5 (30%)
Defense26
Ranged Defense26
Fatigue0
Physical Save16
Spell Save22
Mental Save18

Defense: Resistances

Lightning+ 45%( 70%)
Blight+ 12%( 70%)
Nature+ 12%( 70%)
Cold+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%
Poison Resistance11%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
3/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

done
done
active
active
done
failed
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Magiczny Knur the Cornac Archmage level 10
37th Dusk 122nd year of Ascendancy at 20:57
see stats

Log

Magiczny Knur casts Phase Door.
Select a target to teleport...

Select a teleport location...

Talent Fireflash is ready to use.

Resting starts...

Magiczny Knur starts to surge mana.

Magiczny Knur feels pain again.

Talent Command Staff is ready to use.
Talent Blastwave is ready to use.
Talent Infusion: Healing is ready to use.
A shield forms around Magiczny Knur.

Magiczny Knur stops surging mana.

Talent Infusion: Wild is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Flameshock is ready to use.
Talent Phase Door is ready to use.
The shield around Magiczny Knur crumbles.

Talent Rune: Manasurge is ready to use.
Rested for 14 turns (stop reason: hostile spotted to the south (Ivowe the Guardian)).


Magiczny Knur casts
Fireflash.
Ivowe the Guardian uses
Orcish Fury.
Ivowe the Guardian enters a state of bloodlust.

Ivowe the Guardian casts
Freeze.
Magiczny Knur resists!

Ivowe the Guardian hits Magiczny Knur for 205 cold damage.
Magiczny Knur's Fireflash hits Ivowe the Guardian for
184 fire damage.
Magiczny Knur's Fireflash hits
Magiczny Knur for 224 fire damage.
Magiczny Knur the level 11 cornac archmage was toasted to death by himself (how embarrassing) on level 1 of Ruined Dungeon.