Windine the level 6 Doomelf Oozemancer by anathema

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDoomelf
ClassOozemancer
Level / Exp6 / 19%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution23 (base 20)
Magic13 (base 10)
Willpower22 (base 20)
Cunning14 (base 14)

Resources

Life178/178
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage9
Accuracy16
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy16
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower22.5
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save11.55
Spell Save12.25
Mental Save12.6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Wild-gift / Slime1.30
4/5
0/5
0/5
0/5
Wild-gift / Moss1.30
4/5
2/5
0/5
0/5
Wild-gift / Mucus1.30
0/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
3/5
0/5
0/5
0/5
Race / Doomelf1.00
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Windine the Doomelf Oozemancer level 5
79th Pyre 122nd year of Ascendancy at 16:30
see stats

Log

Skeleton mage casts Flame.
Skeleton mage shrugs off the effect 'Slow movement'!
Skeleton mage resists!

Skeleton mage shrugs off the effect 'Pinned to the ground'!
Windine's pinning nature area effect hits Skeleton mage for
12 nature damage.
Windine's pinning nature area effect hits Skeleton mage for
11 nature damage.
Windine's pinning nature area effect hits Skeleton mage for
12 nature damage.
Windine is invigorated by the attack!

Skeleton mage's Flame hits
Windine for 37 fire damage.
Skeleton mage casts Manathrust.

Windine is invigorated by the attack!

Skeleton mage hits Windine for 74 arcane damage.
Windine the level 6 doomelf oozemancer was energised to death by a skeleton mage on level 1 of Ruins of Kor'Pul.
You have 2 life(s) left.
Windine stops burning.

Windine is no longer attuned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton mage killed Windine!
Saving done.

Resting starts...

Talent Nourishing Moss is ready to use.
Talent Slime Spit is ready to use.
Talent Grasping Moss is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting character).


Saving game...