Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Embers of Rage 1.5.0Official Expansion!Possessor Bonus Class 1.5.4Donators/Buyers bonus! Ashes of Urh'Rok 1.5.0Official Expansion! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 50 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 80 (base 20) |
| Dexterity | 80 (base 20) |
| Constitution | 61 (base 20) |
| Magic | 20 (base 20) |
| Willpower | 20 (base 20) |
| Cunning | 62 (base 20) |
Resources
| Mana | 718/718 |
| Equilibrium | 0 |
| Life | 5046/5046 |
| Stamina | 546/546 |
| Psi | 330/330 |
| Healing Factor | 1.3311688311688 |
| Regeneration | 0.3327922077922 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 11 |
Offense: Mainhand
| Damage | 80 |
| Accuracy | 60 |
| Crit Chance | 25% |
| APR | 2 |
| Speed | 1.11 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 29 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Damage Bonus
| All | +100% |
Defense: Base
| Armour (hardiness) | 35.862342401321 (78.924731182796%) |
| Defense | 30 |
| Ranged Defense | 39 |
| Fatigue | 23 |
| Physical Save | 51 |
| Spell Save | 32 |
| Mental Save | 38 |
Defense: Resistances
| Temporal | + 67%(100%) |
| Darkness | + 68%(100%) |
| Light | + 40%(100%) |
| All | + 54%(100%) |
Defense: Immunities
| Fear Resistance | 100% |
| Stun Resistance | 34% |
| Knockback Resistance | 34% |
Inscriptions (0/5)
Class Talents
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Sniper | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed weapons | 0.90 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Munitions | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Archery training | 1.40 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Superiority | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Agility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Warcries | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Battle tactics | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Archery prowess | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield defense | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Reflexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Marksmanship | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.60 |
| 0/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 2/5 |
| 1/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Shield Wall |
| talent | Precise Strikes |
Quests
Equipment
| On fingers | copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 |
| Main armor | iron mail armourRequires: - Strength 14 - Talent Heavy Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 |
| Quiver | quiver of elm arrowsRequires: - Dexterity 11 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Mastery: Master Marksman Accuracy bonus: +0.2% crit / acc Weapon Damage: PHYSICAL, fire It can cause special effects when it strikes in combat. |
| In off hand | iron shieldRequires: - Strength 11 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 Accuracy bonus: +2.5% procs dam / acc Weapon Damage: PHYSICAL |
| On head | iron helmRequires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 |
| In main hand | iron longswordRequires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Weapon Damage: PHYSICAL It can cause special effects when it strikes in combat. |
Inventory
laminated steel waraxeRequires: - Strength 16 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 2 Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Weapon Damage: PHYSICAL, acid, lightning It can cause special effects when it strikes in combat. |
iron maceRequires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 1 Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Weapon Damage: PHYSICAL |
Achievements
Log
Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
You are unable to move!
You are unable to move!
Mayowyn the oozing horror is invigorated by the attack!
Mayowyn the oozing horror resists the wave!
Fire-that-breathes's tidal wave hits Mayowyn the oozing horror for 2 cold, (3 blocked), 0 physical (2 total damage).
Mayowyn the oozing horror's nature slow area effect hits Fire-that-breathes for 14 nature damage.
Mana Clash hits Fire-that-breathes for 0 arcane damage.
Fire-that-breathes's Channel Staff hits Mayowyn the oozing horror for (30 blocked), 0 physical (0 total damage).
Mayowyn the oozing horror uses Shield Slam.
Mayowyn the oozing horror performs a melee critical strike against Fire-that-breathes!
Character control switched to Arita the bloated horror.
Mayowyn the oozing horror hits Fire-that-breathes for 94 physical, 22 acid, 57 physical, 22 acid, 32 physical (227 total damage).
Mana Clash hits Fire-that-breathes for 0 arcane, 0 arcane, 0 arcane, 0 arcane (0 total damage).
Mana Clash killed Fire-that-breathes!
You are unable to move!
Arita the bloated horror casts Phase Door.
Talent Phase Door is ready to use.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Arita the bloated horror deactivates Precise Strikes.
Arita the bloated horror deactivates Shield Wall.






























































































