22 the level 7 Higher Cursed by brainbaobab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexFemale
RaceHigher
ClassCursed
Level / Exp7 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 26)
Dexterity18 (base 10)
Constitution11 (base 10)
Magic14 (base 10)
Willpower21 (base 21)
Cunning13 (base 10)

Resources

Life209/209
Hate58/100
Healing Factor0.8029050518127
Regeneration1.8065363665786

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage48
Accuracy27
Crit Chance9%
APR6
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower26
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+4%
All0%

Defense: Base

Armour (hardiness)12 (30%)
Defense23
Ranged Defense23
Fatigue0
Physical Save13
Spell Save12
Mental Save11

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 6%( 70%)
Physical+ 18%( 72%)
Mind -4%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Confusion Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
3/5
1/5
0/5
0/5
Cursed / Predator1.30
0/5
0/5
0/5
0/5
Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
5/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
4/5
1/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Main armor
Around waist

Inventory

Achievements

Log


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (17/17, 15-18 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron shield (Misfortune) (0 def, 2 armour, 9-11 power, 15.5 block).
You gain 3.33 gold from the transmogrification of
enlightening iron mail armour (Nightmares) (2 def, 4 armour).
You gain 0.42 gold from the transmogrification of
stabilizing rough leather cap (Corpses) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (Misfortune) (12-16 power, 2 apr).
You gain 1.21 gold from the transmogrification of
iron dagger of erosion (Shrouds) (10-12 power, 5 apr).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 38; cd 16).
You gain 2.00 gold from the transmogrification of
blink rune of the duelist (range 3; phase 12; cd 16).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.