Ricardo IV the level 16 Cornac Skirmisher by CeoDoItau

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSkirmisher
Level / Exp16 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity40 (base 40)
Constitution25 (base 12)
Magic10 (base 10)
Willpower16 (base 15)
Cunning39 (base 30)

Resources

Life263/381
Stamina175/175
Healing Factor1.2245178243369
Regeneration3.979682929095

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth33.80269634765
See Invisible33.80269634765

Offense: Mainhand

Damage58
Accuracy37
Crit Chance14%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13
Crit Chance13%
Speed1

Offense: Mind

Mindpower23
Crit Chance11%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+21%
Darkness+6%
Fire+11%
All0%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)21 (48.594633868923%)
Defense48
Ranged Defense48
Fatigue0
Physical Save29
Spell Save22
Mental Save20

Defense: Resistances

Darkness+ 27%( 70%)
Acid+ 36%( 70%)
Light+ 59%( 70%)
Temporal+ 33%( 70%)
Cold+ 36%( 70%)
Lightning+ 39%( 70%)
Fire+ 48%( 70%)
All+ 24%( 70%)

Defense: Immunities

Knockback Resistance61%
Pinning Resistance19%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
4/5
2/5
5/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
5/5
1/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
0/5
Technique / Mobility1.30
3/5
1/5
4/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.30
1/5
1/5
1/5
1/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

active
failed
done
done
done
done
done
active
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Ricardo IV the Cornac Skirmisher level 10
2nd Dusk 122nd year of Ascendancy at 01:32
see stats
That was close Killed your target while having only 1 life left.
By Ricardo IV the Cornac Skirmisher level 14
29th Dusk 122nd year of Ascendancy at 00:37
see stats
The Arena Unlocked Arena mode.
By Ricardo IV the Cornac Skirmisher level 5
79th Pyre 122nd year of Ascendancy at 02:19
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Ricardo IV the Cornac Skirmisher level 14
29th Dusk 122nd year of Ascendancy at 00:21
see stats

Log

Ricardo IV is cured!
Ricardo IV lessens the pain.

Corrupted bandit casts
Flame.

Ricardo IV is cursed.


Curse of Death from Corrupted bandit hits
Ricardo IV for 18 darkness damage.
You are yanked out of this place!

Ricardo IV deflects the projectile from Something to the northwest!

You gain 10.59 gold from the transmogrification of
Toxindare the pouch of iron shots (16/16, 16-19 power, 1 apr).
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (19/19, 20-28 power, 7 apr).
You gain 13.79 gold from the transmogrification of
Arcwreck (0 def, 4 armour, 14-17 power, 40 block).
You gain 3.24 gold from the transmogrification of
steel plate armour of Eyal (0 def, 9 armour).
You gain 3.20 gold from the transmogrification of
radiant steel mail armour of fire resistance (2 def, 6 armour).
You gain 0.80 gold from the transmogrification of
woollen robe of nature (+16%) (0 def, 0 armour).
You gain 3.62 gold from the transmogrification of
focusing linen robe of nature (+15%) (0 def, 0 armour).
You gain 1.75 gold from the transmogrification of
acidic steel waraxe of projection (12-17 power, 3 apr).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 3.62 gold from the transmogrification of
flaming steel greatmaul of vileness (29-44 power, 2 apr).
You gain 2.25 gold from the transmogrification of
starlit steel amulet of dexterity (+4).
You gain 1.73 gold from the transmogrification of
acid wave rune of the wizard (damage 69; dur 4; cd 21).
You gain 0.73 gold from the transmogrification of
regeneration infusion (heal 78; 14 cd).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.