Itist the level 7 Cornac Alchemist by Chrahl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassAlchemist
Level / Exp7 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution21 (base 21)
Magic27 (base 22)
Willpower14 (base 11)
Cunning10 (base 10)

Resources

Life199/199
Mana167/167
Healing Factor1.094804467222
Regeneration0.27370111680551

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage10
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%
Fire+7%
Mind+15%

Defense: Base

Armour (hardiness)1 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save11
Spell Save15
Mental Save9

Defense: Resistances

Darkness+ 12%( 70%)
Lightning+ 12%( 70%)
Light+ 12%( 70%)
Temporal+ 13%( 70%)
Cold+ 21%( 70%)
Mind+ 16%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
2/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
Around neck
Main armor
In main hand
Around waist

Inventory

Achievements

Log

You pickup 0.55 gold pieces.

Itist picks up (i.):
ametrine.

Itist picks up (k.):
zircon.

Itist picks up (k.):
zircon.

Itist picks up (e.):
spinel.

Itist picks up (i.):
ametrine.

Itist picks up (e.):
spinel.

You don't see how to get there...


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.