Sind the level 8 Cornac Archer by TaKarne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp8 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity32 (base 32)
Constitution12 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning24 (base 19)

Resources

Life-8/204
Stamina82/121
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.599459836163
See Invisible23.599459836163

Offense: Mainhand

Damage38
Accuracy44
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense30
Ranged Defense30
Fatigue0
Physical Save12
Spell Save7
Mental Save11

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.11
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
1/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
0/5
Technique / Marksmanship1.30
2/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
3/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
0/5

Effects

Quests

done
done
done
active
active
done

Equipment

On fingers
Around neck
In main hand
Light source
Quiver
Main armor

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Sind the Cornac Archer level 7
1st Mirth 122nd year of Ascendancy at 18:46
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Sind the Cornac Archer level 7
79th Pyre 122nd year of Ascendancy at 13:55
see stats

Log

Talent Steady Shot is ready to use.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Called Shots is ready to use.
Talent Pin Down is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

You pickup 0.40 gold pieces.


Sind picks up (d.):
hateful steel greatmaul of erosion (30-44 power, 2 apr).

Sind picks up (u.):
iron torque of clear mind [power 1] (22 cooldown).

Sind uses
Pin Down.
Worm that walks is pinned to the ground.

Sind's Pin Down hits Worm that walks for
22 physical, 8 nature (31 total damage).
Worm that walks casts
Worm Rot.
Sind is afflicted by a terrible worm rot!


Worm Rot from Worm that walks hits
Sind for 36 blight, 30 acid (66 total damage).
Worm that walks uses
Blindside.
Worm that walks misses Sind.
Worm that walks receives
10 healing from Ruin.
Worm Rot from Worm that walks hits
Sind for 42 blight damage.
Worm that walks hits Sind for 80 physical, 23 blight (103 total damage).
Sind the level 8 cornac archer was debilitated by noxious blight before falling to death by a worm that walks on level 2 of Ruins of Kor'Pul.
A carrion worm mass bursts out of Sind!
Sind is free from the worm rot.