fireball the level 10 Shalore Archmage by dededy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp10 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution19 (base 19)
Magic32 (base 24)
Willpower31 (base 25)
Cunning12 (base 11)

Resources

Life-14/222
Mana250/290
Healing Factor1.0791723257556
Regeneration0.2697930814389

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+25%
Fire+13%
Light+11%

Defense: Base

Armour (hardiness)11 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save20
Spell Save24
Mental Save23

Defense: Resistances

Light+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Disarm Resistance21%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
2/5
2/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.50
5/5
2/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
4/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

Quests

active
done
failed
active
failed

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By fireball the Shalore Archmage level 10
6th Dusk 122nd year of Ascendancy at 13:15
see stats

Log

Resting starts...
Talent Phantasmal Shield is ready to use.
Talent Illuminate is ready to use.
Talent Shielding is ready to use.
Talent Arcane Reconstruction is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting character).


You are sent back to the material plane!
Fireball activates
Shielding.
Devourer tries to bite Fireball with razor sharp teeth!
Devourer performs a melee critical strike against fireball!
Devourer revels in the spilt blood and grows stronger!

Fireball starts to bleed.

The scent of blood sends the Devourers into a frenzy!

In a frenzy Devourer bites at Fireball!
Fireball is cut deeply.

Devourer hits fireball for 40 physical damage.
Devourer hits fireball for 43 physical damage.
Thief performs a melee critical strike against fireball!
Thief performs a melee critical strike against fireball!
Fireball is poisoned!

Thief hits fireball for 46 physical, 27 physical (73 total damage).
Devourer hits fireball for 30 physical damage.
Deadly Poison from Thief hits
fireball for 14 nature damage.
Deep Wound from Devourer hits
fireball for 0 physical damage.
Bleeding from Devourer hits
fireball for 1 physical damage.
Devourer hits fireball for 36 physical damage.
fireball the level 10 shalore archmage was raked to death by a devourer on level 2 of The Maze.