(>'')> the level 13 Yeek Summoner by AcidRain

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassSummoner
Level / Exp13 / 2%
Sizesmall
Lifes / Deaths

Primary Stats

Strength21 (base 19)
Dexterity9 (base 11)
Constitution14 (base 10)
Magic10 (base 10)
Willpower44 (base 31)
Cunning31 (base 27)

Resources

Life-7/312
Equilibrium0
Healing Factor0.96547109957031
Regeneration1.399933094377

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage12
Accuracy29
Crit Chance9%
APR18
Speed1.00

Offense: Offhand

Damage12
Accuracy29
Crit Chance9%
APR18
Speed1.00

Offense: Spell

Spellpower15
Crit Chance7%
Speed1

Offense: Mind

Mindpower36.1
Crit Chance11%
Speed1

Offense: Damage Bonus

Mind+4%
Physical+10%
Fire+5%
Darkness+2%

Defense: Base

Armour (hardiness)17 (30%)
Defense12.65
Ranged Defense12.65
Fatigue18
Physical Save25.125
Spell Save25.45
Mental Save47.897631544149

Defense: Resistances

Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Silence Resistance60%
Instadeath Resistance100%
Confusion Resistance95%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (melee)1.30
5/5
1/5
1/5
1/5
Wild-gift / Summoning (distance)1.30
1/5
3/5
1/5
1/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect

Quests

done
done

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare difficulty) Got a character to level 10.
By (>'')> the Yeek Summoner level 10
9th Mirth 122nd year of Ascendancy at 03:19
see stats

Log

Resting starts...
Talent Minotaur is ready to use.
Talent War Hound is ready to use.
Your summoned 3-headed hydra disappears.
Talent Hydra is ready to use.
Talent Stone Golem is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


You pickup 0.60 gold pieces.

Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 8 turns (stop reason: hostile spotted to the southeast (skeleton warrior)).


(>'')> summons an Stone Golem!

(>'')>'s mind surges with critical power!
Skeleton warrior uses Stunning Blow.

Skeleton warrior performs a critical strike!
(>'')> is poisoned!

(>'')> is stunned!

Skeleton warrior hits (>'')> for 236 physical, 4 nature damage (total 238.94).
(>'')> hits skeleton warrior for 2 mind, 2 darkness damage (total 2.58).
Skeleton warrior hits (>'')> for 4 nature damage.
Stone golem uses Stun.

Skeleton warrior shrugs off the effect 'Stunned'!
Stone golem hits skeleton warrior for 24 physical damage.

Skeleton warrior hits (>'')> for 4 nature damage.
Stone golem hits skeleton warrior for 28 physical damage.
Saving done.

Saving done.

Saving game...