Golem the level 1 Runic Golem Golem by manoam

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceRunic Golem
ClassGolem
Level / Exp1 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic12 (base 10)
Willpower12 (base 10)
Cunning5 (base 10)

Resources

Life112/112
Mana110/110
Stamina105/105
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage7
Accuracy3
Crit Chance0%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance0%
Speed1

Offense: Mind

Mindpower10
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10
Spell Save8
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Golem / Fighting1.30
1/5
0/5
0/5
0/5
Golem / Arcane1.30
1/5
0/5
0/5
0/5

Generic Talents

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Golem picks up (j.):
pouch of iron shots of accuracy (20/20, 15-18 power, 1 apr).
Golem picks up (a.):
wild infusion of the psychic (resist 14%; cure magical).
There is a next level here (press '' or right click to use).
Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 61 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 49 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
There is a next level here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (20/20, 15-18 power, 1 apr).
You gain 1.73 gold from the transmogrification of
icy iron shield of fire resistance (+15%) (4 def, 2 armour, 21.5 block).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 2.69 gold from the transmogrification of
miner's pair of rough leather boots of tirelessness (0 def, 6 armour).
You gain 7.02 gold from the transmogrification of
ethereal elm magestaff of channeling (10-12 power, 2 apr, lightning element).
You gain 0.92 gold from the transmogrification of
arcing iron longsword (13-18.2 power, 2 apr).
You gain 1.29 gold from the transmogrification of
clarifying copper amulet.
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 14%; cure magical).
There is a previous level here (press '' or right click to use).