SmackOam the level 16 Dwarf Brawler by manoam

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
Stone Wardens DLC Class 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBrawler
Level / Exp16 / 98%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength32 (base 13)
Dexterity33 (base 25)
Constitution27 (base 19)
Magic8 (base 10)
Willpower30 (base 10)
Cunning44 (base 40)

Resources

Life496/496
Stamina175/175
Healing Factor1.6
Regeneration0.64000000000001

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Barehand

Damage65
Accuracy48
Crit Chance33%
APR8
Speed0.50

Offense: Spell

Spellpower4
Crit Chance19%
Speed1

Offense: Mind

Mindpower29.3
Crit Chance20%
Speed1

Offense: Damage Bonus

Light+10%
Blight+4%
Physical+25%
All0%
Nature+6%

Defense: Base

Armour (hardiness)15 (44.4%)
Defense20.113001784939
Ranged Defense20.113001784939
Fatigue17
Physical Save37.825
Spell Save26.15
Mental Save36.193601096679

Defense: Resistances

Lightning+ 19%( 70%)
Light+ 32%( 70%)
Nature+ 42%( 70%)
Blight+ 34%( 70%)
Physical+ 14%( 70%)
Cold+ 22%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
5/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Unarmed training1.30
5/5
1/5
3/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
5/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
1/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
1/5
1/5
0/5
Technique / Mobility1.20
1/5
2/5
0/5
0/5
Technique / Combat training1.10
1/5
1/5
4/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
done
done
done
active
done
active
active
active
done
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
Cloak
Light source

Inventory

Achievements

Antimagic! Completed antimagic training in the Ziguranth camp.
By SmackOam the Dwarf Brawler level 15
28th Profit 122nd year of Ascendancy at 19:33
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By SmackOam the Dwarf Brawler level 7
27th Voratun 122nd year of Ascendancy at 17:15
see stats
Exterminator Killed 1000 creatures.
By SmackOam the Dwarf Brawler level 16
8th Wealth 122nd year of Ascendancy at 11:43
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By SmackOam the Dwarf Brawler level 15
25th Profit 122nd year of Ascendancy at 11:08
see stats
Level 10 Got a character to level 10.
By SmackOam the Dwarf Brawler level 10
3rd Profit 122nd year of Ascendancy at 13:32
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By SmackOam the Dwarf Brawler level 16
40th Profit 122nd year of Ascendancy at 03:26
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By SmackOam the Dwarf Brawler level 5
19th Voratun 122nd year of Ascendancy at 23:11
see stats
The Arena Unlocked Arena mode.
By SmackOam the Dwarf Brawler level 8
2nd Acquisition 122nd year of Ascendancy at 09:44
see stats

Log

You have no more lives left.
SmackOam stops regenerating health quickly.

SmackOam isn't moving as defensively anymore.

SmackOam deactivates Striking Stance.

SmackOam has finished recovering.

SmackOam is no longer attuned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Resting starts...

Talent Double Strike is ready to use.
Talent Infusion: Movement is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Daunting Presence is ready to use.
SmackOam activates Daunting Presence.

Talent Uppercut is ready to use.
Talent Striking Stance is ready to use.
SmackOam activates Striking Stance.

Talent Infusion: Regeneration is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting character).


Saving done.

There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.