Vir the level 3 Drem Arcane Blade by Xenthios

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDrem
ClassArcane Blade
Level / Exp3 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic24 (base 22)
Willpower13 (base 10)
Cunning17 (base 13)

Resources

Life-6/137
Mana127/127
Stamina114/114
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Mainhand

Damage13
Accuracy19
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower22
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save9
Spell Save12
Mental Save10

Defense: Resistances

Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log

The shield around Vir crumbles.
Talent Frenzy is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Vir is haunted by the void!

Dark Whispers from The Spinal Cord hits
Vir for 4 darkness damage.

Something hits
Vir for 52 physical damage.
Dark Whispers from The Spinal Cord hits
Vir for 4 darkness damage.

Vir is silenced!

Something hits
Vir for 68 mind damage.
Dark Whispers from The Spinal Cord hits
Vir for 4 darkness damage.

Dark Whispers from The Spinal Cord hits
Vir for 6 darkness damage.

Dark Whispers from The Spinal Cord hits
Vir for 6 darkness damage.
Vir the level 3 drem arcane blade was shadowed to death by The Spinal Cord on level 1 of The Maggot.