Ghuul the level 5 Ghoul Reaver by rinches

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceGhoul
ClassReaver
Level / Exp5 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 19)
Dexterity12 (base 11)
Constitution18 (base 10)
Magic24 (base 24)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life211/211
Vim143/143
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage35
Accuracy30
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage21
Accuracy30
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)9.3350939529706 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue17
Physical Save15
Spell Save11
Mental Save5

Defense: Resistances

Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
1/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
2/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Tool
Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Copperhead snake is afflicted by a decrepitude disease!
Ghuul hits Copperhead snake for 45 blight damage.
Decrepitude Disease from Ghuul hits Copperhead snake for
17 blight damage.
Decrepitude Disease from Ghuul killed Copperhead snake!

Resting starts...

Talent Virulent Disease is ready to use.
Talent Drain is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Saving game...

Saving done.