jon the level 2 Halfling Rogue by icecold

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp2 / 44%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity19 (base 16)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 16)

Resources

Life118/118
Stamina103/103
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy26
Crit Chance16%
APR5
Speed1.00

Offense: Offhand

Damage16
Accuracy26
Crit Chance16%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense11
Ranged Defense11
Fatigue6
Physical Save8
Spell Save7
Mental Save11

Defense: Resistances

Darkness+ 11%( 70%)
Lightning+ 15%( 70%)
Light+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Jon's awareness returns to normal.
Jon picks up (g.):
reinforced iron shield of fire resistance (+15%) (0 def, 3 armour, 39.5 block).

Jon wears (replacing
rough leather armour (3 def, 2 armour)): prismatic rough leather armour of lightning resistance (3 def, 2 armour).

Resting starts...

Talent Infusion: Regeneration is ready to use.
Jon feels pain again.

Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


Talent Luck of the Little Folk is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (17/17, 14-17 power, 1 apr).
You gain 0.71 gold from the transmogrification of
reinforced iron shield of fire resistance (+15%) (0 def, 3 armour, 39.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.61 gold from the transmogrification of
spellwoven linen robe (0 def, 0 armour).
You gain 1.66 gold from the transmogrification of
iron waraxe of daylight (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 1.68 gold from the transmogrification of
shielding rune of the sneak (absorb 119; dur 3; cd 17).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the southeast (midge swarm)).


Connection to online server lost, trying to reconnect.
Connection to online server established.