Sill the level 6 Cornac Rogue by kyzarkit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp6 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity24 (base 22)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning21 (base 21)

Resources

Life-14/160
Stamina115/115
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy26
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy26
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15.4
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense25.815688562517
Ranged Defense25.815688562517
Fatigue6
Physical Save8.225
Spell Save11.875
Mental Save11.725

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
5/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
2/5

Effects

talent
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
done
active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Resting starts...
Talent Infusion: Wild is ready to use.
Talent Dual Strike is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the northwest (Forest Troll Hedge-Wizard - offscreen)).


Forest Troll Hedge-Wizard casts Manathrust.


Forest Troll Hedge-Wizard hits Sill for 57 arcane damage.

Forest Troll Hedge-Wizard casts Flame.

Sill is on fire!

Forest Troll Hedge-Wizard's Flame hits
Sill for 34 fire damage.

Burning from Forest Troll Hedge-Wizard hits
Sill for 11 fire damage.
Sill uses Infusion: Regeneration.

Sill starts regenerating health quickly.

Sill deactivates Stealth.

Forest Troll Hedge-Wizard casts Manathrust.

Forest Troll Hedge-Wizard hits Sill for 57 arcane damage.

Burning from Forest Troll Hedge-Wizard hits
Sill for 11 fire damage.
Sill uses Infusion: Wild.

Sill stops burning.

Sill is cured!

Sill lessens the pain.


Forest Troll Hedge-Wizard casts Flame.

Saving game...