Morissey the level 7 Cornac Arcane Blade by befro1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcane Blade
Level / Exp7 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 21)
Dexterity13 (base 10)
Constitution15 (base 12)
Magic30 (base 17)
Willpower7 (base 10)
Cunning20 (base 20)

Resources

Life227/227
Mana121/121
Stamina90/90
Healing Factor1.1460311219418
Regeneration6.5400608010533

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage59
Accuracy27
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower12
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)17.118138619369 (56.297102139833%)
Defense4
Ranged Defense4
Fatigue18
Physical Save16
Spell Save12
Mental Save9

Defense: Resistances

Cold+ 6%( 70%)
Light+ 30%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
3/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Enhancement1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
3/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
3/5
0/5

Effects

talent

Quests

done
done
done
done
active
active

Equipment

Tool
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
journal page (kor'pul)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).

Something hits
Morissey for 17 physical, 4 fire, 8 physical (32 total damage).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (rogue)).

Morissey hits Rogue for 70 physical, 16 light (87 total damage).
Rogue uses
Infusion: Regeneration.
Rogue starts regenerating health quickly.


Morissey hits Rogue for 85 physical, 16 light (102 total damage).
Morissey killed Rogue!

You pickup 0.75 gold pieces.

You pickup 0.85 gold pieces.


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (large white snake)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (large white snake)).

Saving game...

Saving done.