Kenshi the level 6 Higher Arcane Blade by Kaeshi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcane Blade
Level / Exp6 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 16)
Dexterity12 (base 11)
Constitution11 (base 11)
Magic20 (base 19)
Willpower12 (base 11)
Cunning19 (base 19)

Resources

Life-8/212
Mana36/140
Stamina96/130
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.783939787388
See Invisible20.783939787388

Offense: Mainhand

Damage46
Accuracy26
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+3%
All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense6
Ranged Defense6
Fatigue6
Physical Save13
Spell Save11
Mental Save16

Defense: Resistances

Cold+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Technique / Magical combat1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
2/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena Unlocked Arena mode.
By Kenshi the Higher Arcane Blade level 5
78th Pyre 122nd year of Ascendancy at 18:16
see stats

Log

Master vampire hits Kenshi for 12 blight damage.
Master vampire receives
5 healing from Kenshi.
Kenshi's aura of power vanishes.

Talent Arcane Strike is ready to use.

Burning from Kenshi hits Master vampire for
28 fire damage.
Burning from Kenshi killed Master vampire!

There is an item here:
flaming steel waraxe of daylight (12-18 power, 3 apr)

Kenshi picks up (e.):
flaming steel waraxe of daylight (12-18 power, 3 apr).

Talent Phase Door is ready to use.

Kenshi casts
Rune: Manasurge.
Your nonexistant mana regeneration rate is unaffected by the rune.


Kenshi uses
Infusion: Regeneration.
Kenshi starts regenerating health quickly.


Kenshi casts
Flame.
Kenshi's spell attains critical power!
Skeleton warrior is on fire!

Kenshi hits Skeleton warrior for 65 physical, 6 cold, 94 fire, 8 fire (173 total damage).
Skeleton warrior hits Kenshi for 93 physical damage.

Burning from Kenshi hits Skeleton warrior for
32 fire damage.
Kenshi misses Skeleton warrior.
Skeleton warrior hits Kenshi for 75 physical, 15 lightning (90 total damage).
Kenshi the level 6 higher arcane blade was bolted to death by a skeleton warrior on level 1 of Ruins of Kor'Pul.