Erected the level 10 Higher Archmage by Mesmerising

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp10 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution14 (base 10)
Magic35 (base 34)
Willpower29 (base 24)
Cunning15 (base 11)

Resources

Life177/185
Mana208/208
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy7
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower14.5
Crit Chance13%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+17%
Fire+16%
Acid+6%
Arcane+6%
Cold+6%
Nature+5%

Defense: Base

Armour (hardiness)9 (33%)
Defense9
Ranged Defense14
Fatigue0
Physical Save17
Spell Save24
Mental Save20

Defense: Resistances

Blight+ 17%( 70%)
Cold+ 22%( 70%)
All+ 7%( 70%)
Lightning+ 27%( 70%)
Light+ 13%( 70%)
Temporal+ 15%( 70%)
Mind+ 10%( 70%)
Fire+ 12%( 70%)
Nature+ 27%( 70%)

Defense: Immunities

Stun Resistance25%
Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance41%
Knockback Resistance20%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
4/5
4/5
2/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Erected the Higher Archmage level 10
3rd Mirth 122nd year of Ascendancy at 11:55
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Erected the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 02:41
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Erected wears:
thick linen cloak (1 def, 6 armour).

Erected wears:
Velerin the Glowpiety (0 def, 1 armour).

Erected wears (replacing
spellwoven linen wizard hat (1 def, 0 armour)): grounding linen wizard hat of lightning (+21%) (1 def, 0 armour).

You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 93% power, 20 block).
You gain 0.62 gold from the transmogrification of
flaming iron shield (0 def, 2 armour, 100% power, 17 block).
You gain 1.67 gold from the transmogrification of
prismatic cured leather armour of temporal resistance (6 def, 4 armour).
You gain 6.44 gold from the transmogrification of
Hanetir the Quenchwrecker (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.64 gold from the transmogrification of
cleansing rough leather cap (0 def, 1 armour).
You gain 6.02 gold from the transmogrification of
Unrymas the linen wizard hat (1 def, 4 armour).
You gain 0.44 gold from the transmogrification of
nightruned rough leather belt.
You gain 2.45 gold from the transmogrification of
shimmering elm starstaff of might (100% power, 2 apr, temporal element).
You gain 7.91 gold from the transmogrification of
Ulesagrim the elm starstaff (100% power, 2 apr, physical element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (91% power, 15 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (105% power, 2 apr).
You gain 3.67 gold from the transmogrification of
hateful steel greatsword of daylight (127% power, 2 apr).
You gain 1.22 gold from the transmogrification of
regeneration infusion of the sneak (heal 125; 15 cd).
You gain 0.76 gold from the transmogrification of
regeneration infusion (heal 88; 15 cd).
There is a previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.