Merrie the level 6 Halfling Shadowblade by miloswake

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassShadowblade
Level / Exp6 / 70%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity21 (base 18)
Constitution14 (base 11)
Magic19 (base 17)
Willpower16 (base 13)
Cunning20 (base 15)

Resources

Life188/188
Mana160/160
Stamina110/110
Positive0/65
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage18
Accuracy30
Crit Chance13%
APR6
Speed1.00

Offense: Offhand

Damage13
Accuracy30
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower19
Crit Chance6%
Speed1

Offense: Mind

Mindpower20.6
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense22.105813390854
Ranged Defense23.605813390854
Fatigue3
Physical Save13.275
Spell Save19.125
Mental Save13.475

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Technique / Dual weapons1.20
2/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
3/5
0/5
0/5
0/5
Spell / Conveyance1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
2/5
0/5
1/5

Effects

talent

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

You pickup 0.80 gold pieces.

Merrie wears:
insulating rough leather belt of carrying.

Merrie picks up (g.):
arcing iron waraxe (11.5-16.1 power, 2 apr).

Merrie picks up (s.):
ametrine.

Merrie deactivates Shadow Combat.

Merrie activates Shadow Combat.


Talent Flurry is ready to use.

Space around you starts to dissolve...


Resting starts...

Rested for 19 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

You are yanked out of this place!

Rested for 4 turns (stop reason: dialog is displayed).


You gain 0.54 gold from the transmogrification of
miner's rough leather cap (0 def, 2 armour).
You gain 0.92 gold from the transmogrification of
arcing iron waraxe (11.5-16.1 power, 2 apr).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2-2.2 power, 12 apr, mind damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.