Chew the level 6 Cornac Archmage by Chew

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp6 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution19 (base 19)
Magic24 (base 24)
Willpower15 (base 13)
Cunning11 (base 11)

Resources

Life-10/162
Mana90/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage11
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27.695911627476
Crit Chance7%
Speed1

Offense: Mind

Mindpower17.9
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+16%
Fire+6%
Cold+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save10.15
Spell Save13.65
Mental Save22.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active
active
done
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Chew the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:28
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Chew the Cornac Archmage level 5
76th Pyre 122nd year of Ascendancy at 19:52
see stats

Log

Talent Rune: Manasurge is ready to use.
Chew casts Rune: Manasurge.

Chew starts to surge mana.

Rested for 8 turns (stop reason: all resources and life at maximum).


Talent Infusion: Regeneration is ready to use.

Resting starts...

Chew uses Infusion: Regeneration.

Chew starts regenerating health quickly.

Chew stops regenerating health quickly.

Chew stops surging mana.

Talent Teleport is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Chew uses Infusion: Regeneration.

Chew starts regenerating health quickly.

Chew stops regenerating health quickly.

Ran for 7 turns (stop reason: hostile spotted to the south (The Shade)).


Chew casts Lightning.

Chew hits The Shade for 117 lightning damage.

Chew casts Manathrust.

Chew's spell attains critical power!
Chew hits The Shade for 163 arcane damage.
The Shade casts Freeze.

The Shade's spell attains critical power!
Saving game...