Corbal the level 11 Higher Archmage by Gesio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceHigher
ClassArchmage
Level / Exp11 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution14 (base 10)
Magic41 (base 35)
Willpower27 (base 26)
Cunning21 (base 11)

Resources

Life194/194
Mana255/255
Healing Factor1.1372895330003
Regeneration0.9666961030503

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1

Offense: Mainhand

Damage17
Accuracy5
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance10%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+6%
Lightning+6%
Cold+6%
Arcane+6%
Fire+16%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save10
Spell Save21
Mental Save16

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
3/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
1/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
1/5
0/5
Race / Higher1.00
2/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
active
done
done
active
done

Equipment

On feet
On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Flame is ready to use.
Rested for 3 turns (stop reason: taken damage).

Something hits
Corbal for 18 physical, 3 darkness, 10 physical (33 total damage).

Corbal misses Bandit.
Bandit performs a melee critical strike against Corbal!
Bandit hits Corbal for 34 physical, 3 darkness, 10 physical (49 total damage).
Bandit stops regenerating health quickly.


Corbal misses Bandit.
Bandit performs a melee critical strike against Corbal!
Bandit hits Corbal for 33 physical, 3 darkness, 12 physical (50 total damage).

Corbal misses Bandit.
Bandit performs a melee critical strike against Corbal!
Bandit hits Corbal for 41 physical, 3 darkness, 11 physical (56 total damage).

Corbal casts
Illuminate.
Corbal hits Bandit for 73 light damage.
Corbal hits Shadow for 147 light damage.
Corbal killed Shadow!
Bandit hits Corbal for 19 physical damage.
Corbal the level 11 higher archmage was skewered to death by a bandit on level 1 of The Maze.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Bandit killed Corbal!
Saving game...


Saving done.