










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Archer |
| Level / Exp | 27 / 67% |
| Size | medium |
| Lifes / Deaths | Killed by The Withering Thing at level 6 on the 79th Pyre 122nd year of Ascendancy at 02:17 / 111Killed by rogue at level 13 on the 6th Haze 122nd year of Ascendancy at 14:38 Killed by Fahie the shalore at level 14 on the 18th Haze 122nd year of Ascendancy at 01:43 Killed by Thiosi the shalore at level 14 on the 27th Haze 122nd year of Ascendancy at 14:52 Killed by Erthriel the shalore at level 14 on the 27th Haze 122nd year of Ascendancy at 15:05 Killed by Thiosi the shalore at level 14 on the 27th Haze 122nd year of Ascendancy at 15:24 Killed by Thiosi the shalore at level 14 on the 27th Haze 122nd year of Ascendancy at 15:38 Killed by Dinori at level 15 on the 30th Haze 122nd year of Ascendancy at 01:34 Killed by Rantha the Worm at level 16 on the 30th Haze 122nd year of Ascendancy at 16:38 Killed by snow giant thunderer at level 16 on the 30th Haze 122nd year of Ascendancy at 18:41 Killed by snow giant thunderer at level 16 on the 30th Haze 122nd year of Ascendancy at 19:02 Killed by snow giant at level 16 on the 30th Haze 122nd year of Ascendancy at 19:22 Killed by Betirille the gigantic bone rat at level 17 on the 31st Haze 122nd year of Ascendancy at 12:55 Killed by Betirille the gigantic bone rat at level 17 on the 31st Haze 122nd year of Ascendancy at 13:11 Killed by Betirille the gigantic bone rat at level 17 on the 31st Haze 122nd year of Ascendancy at 13:29 Killed by Betirille the gigantic bone rat at level 17 on the 31st Haze 122nd year of Ascendancy at 13:40 Killed by Bortoman the halfling at level 18 on the 52nd Haze 122nd year of Ascendancy at 06:05 Killed by worm that walks at level 19 on the 4th Allure 123rd year of Ascendancy at 02:14 Killed by worm that walks at level 19 on the 4th Allure 123rd year of Ascendancy at 02:27 Killed by Dinori at level 19 on the 4th Allure 123rd year of Ascendancy at 15:11 Killed by enthralled slave at level 20 on the 39th Regrowth 123rd year of Ascendancy at 00:18 Killed by enthralled slave at level 20 on the 39th Regrowth 123rd year of Ascendancy at 00:31 Killed by Blood Master at level 20 on the 39th Regrowth 123rd year of Ascendancy at 17:09 Killed by Blood Master at level 20 on the 39th Regrowth 123rd year of Ascendancy at 17:18 Killed by Ivosena the elder vampire at level 20 on the 41st Regrowth 123rd year of Ascendancy at 13:17 Killed by Ivosena the elder vampire at level 20 on the 41st Regrowth 123rd year of Ascendancy at 13:29 Killed by Ivosena the elder vampire at level 20 on the 41st Regrowth 123rd year of Ascendancy at 13:51 Killed by Ivosena the elder vampire at level 20 on the 41st Regrowth 123rd year of Ascendancy at 14:06 Killed by Isletta the bone giant at level 20 on the 41st Regrowth 123rd year of Ascendancy at 16:29 Killed by Isletta the bone giant at level 20 on the 41st Regrowth 123rd year of Ascendancy at 16:52 Killed by Celia at level 20 on the 41st Regrowth 123rd year of Ascendancy at 17:57 Killed by Celia at level 20 on the 41st Regrowth 123rd year of Ascendancy at 18:19 Killed by Celia at level 20 on the 41st Regrowth 123rd year of Ascendancy at 18:31 Killed by Celia at level 20 on the 41st Regrowth 123rd year of Ascendancy at 19:02 Killed by Celia at level 20 on the 41st Regrowth 123rd year of Ascendancy at 19:13 Killed by Celia at level 20 on the 41st Regrowth 123rd year of Ascendancy at 19:22 Killed by Celia at level 20 on the 41st Regrowth 123rd year of Ascendancy at 19:32 Killed by Celia at level 20 on the 45th Regrowth 123rd year of Ascendancy at 17:24 Killed by Celia at level 20 on the 45th Regrowth 123rd year of Ascendancy at 17:52 Killed by Celia at level 20 on the 45th Regrowth 123rd year of Ascendancy at 18:09 Killed by Isloriamina the cutpurse at level 21 on the 79th Regrowth 123rd year of Ascendancy at 22:45 Killed by Urkis, the High Tempest at level 21 on the 80th Regrowth 123rd year of Ascendancy at 19:25 Killed by Urkis, the High Tempest at level 21 on the 80th Regrowth 123rd year of Ascendancy at 19:37 Killed by Urkis, the High Tempest at level 21 on the 80th Regrowth 123rd year of Ascendancy at 19:46 Killed by Dinori at level 21 on the 3rd Pyre 123rd year of Ascendancy at 04:50 Killed by Dinori at level 21 on the 3rd Pyre 123rd year of Ascendancy at 07:34 Killed by war hound at level 22 on the 12nd Pyre 123rd year of Ascendancy at 02:49 Killed by Fenorsia the thalore at level 22 on the 12nd Pyre 123rd year of Ascendancy at 04:07 Killed by Zubuyawyn the skeleton archer at level 23 on the 20th Pyre 123rd year of Ascendancy at 03:00 Killed by Adyrassra the gigantic corrosive tunneler at level 23 on the 20th Pyre 123rd year of Ascendancy at 03:10 Killed by orc necromancer at level 23 on the 20th Pyre 123rd year of Ascendancy at 09:44 Killed by Aletta Soultorn at level 23 on the 20th Pyre 123rd year of Ascendancy at 20:28 Killed by Glona the brown bear at level 23 on the 22nd Pyre 123rd year of Ascendancy at 03:05 Killed by armoured skeleton warrior at level 24 on the 23rd Pyre 123rd year of Ascendancy at 00:13 Killed by armoured skeleton warrior at level 24 on the 23rd Pyre 123rd year of Ascendancy at 00:34 Killed by Zubyna the ghoul at level 25 on the 24th Pyre 123rd year of Ascendancy at 20:31 Killed by armoured skeleton warrior at level 26 on the 26th Pyre 123rd year of Ascendancy at 16:10 Killed by elder vampire at level 26 on the 26th Pyre 123rd year of Ascendancy at 20:30 Killed by The Master at level 26 on the 26th Pyre 123rd year of Ascendancy at 20:44 Killed by Lord of Skulls (warrior) at level 26 on the 26th Pyre 123rd year of Ascendancy at 21:30 Killed by The Master at level 26 on the 26th Pyre 123rd year of Ascendancy at 21:40 Killed by The Master at level 26 on the 26th Pyre 123rd year of Ascendancy at 21:53 Killed by The Master at level 26 on the 26th Pyre 123rd year of Ascendancy at 22:52 Killed by dread at level 26 on the 26th Pyre 123rd year of Ascendancy at 23:52 Killed by The Master at level 26 on the 27th Pyre 123rd year of Ascendancy at 00:18 Killed by elder vampire at level 26 on the 27th Pyre 123rd year of Ascendancy at 00:37 Killed by Lord of Skulls (warrior) at level 26 on the 27th Pyre 123rd year of Ascendancy at 01:32 Killed by Lord of Skulls (warrior) at level 26 on the 27th Pyre 123rd year of Ascendancy at 01:42 Killed by The Master at level 26 on the 27th Pyre 123rd year of Ascendancy at 02:05 Killed by Lord of Skulls (warrior) at level 26 on the 27th Pyre 123rd year of Ascendancy at 02:56 Killed by Lord of Skulls (warrior) at level 27 on the 27th Pyre 123rd year of Ascendancy at 04:07 Killed by armoured skeleton warrior at level 27 on the 27th Pyre 123rd year of Ascendancy at 05:41 Killed by Celia at level 27 on the 29th Pyre 123rd year of Ascendancy at 09:55 Killed by Celia at level 27 on the 29th Pyre 123rd year of Ascendancy at 10:06 Killed by Ivywe the ghoul at level 27 on the 29th Pyre 123rd year of Ascendancy at 10:59 Killed by armoured skeleton warrior at level 27 on the 29th Pyre 123rd year of Ascendancy at 12:00 Killed by Ivywe the ghoul at level 27 on the 29th Pyre 123rd year of Ascendancy at 12:22 Killed by armoured skeleton warrior at level 27 on the 29th Pyre 123rd year of Ascendancy at 12:35 Killed by Celia at level 27 on the 29th Pyre 123rd year of Ascendancy at 13:44 Killed by Celia at level 27 on the 29th Pyre 123rd year of Ascendancy at 14:39 Killed by Celia at level 27 on the 29th Pyre 123rd year of Ascendancy at 15:51 Killed by Ivoganor the vampire at level 27 on the 29th Pyre 123rd year of Ascendancy at 16:41 Killed by Ivoganor the vampire at level 27 on the 29th Pyre 123rd year of Ascendancy at 17:31 Killed by Celia at level 27 on the 29th Pyre 123rd year of Ascendancy at 18:26 Killed by Celia at level 27 on the 29th Pyre 123rd year of Ascendancy at 19:29 Killed by Celia at level 27 on the 29th Pyre 123rd year of Ascendancy at 20:28 Killed by Ivothra the ghoul at level 27 on the 29th Pyre 123rd year of Ascendancy at 21:03 Killed by Celia at level 27 on the 29th Pyre 123rd year of Ascendancy at 22:16 Killed by Celia at level 27 on the 29th Pyre 123rd year of Ascendancy at 23:10 Killed by Silatha the ghoul at level 27 on the 29th Pyre 123rd year of Ascendancy at 23:48 Killed by Ivothra the ghoul at level 27 on the 30th Pyre 123rd year of Ascendancy at 00:58 Killed by Celia at level 27 on the 30th Pyre 123rd year of Ascendancy at 01:52 Killed by Celia at level 27 on the 30th Pyre 123rd year of Ascendancy at 02:54 Killed by Celia at level 27 on the 30th Pyre 123rd year of Ascendancy at 03:55 Killed by Celia at level 27 on the 30th Pyre 123rd year of Ascendancy at 04:43 Killed by Silulaith the elder vampire at level 27 on the 30th Pyre 123rd year of Ascendancy at 05:31 Killed by elder vampire at level 27 on the 30th Pyre 123rd year of Ascendancy at 06:11 Killed by Polelranor the skeleton warrior at level 27 on the 30th Pyre 123rd year of Ascendancy at 07:30 Killed by Silulaith the elder vampire at level 27 on the 30th Pyre 123rd year of Ascendancy at 08:10 Killed by Silulaith the elder vampire at level 27 on the 30th Pyre 123rd year of Ascendancy at 08:50 Killed by master vampire at level 27 on the 30th Pyre 123rd year of Ascendancy at 09:29 Killed by Celia at level 27 on the 30th Pyre 123rd year of Ascendancy at 10:06 Killed by Polelranor the skeleton warrior at level 27 on the 30th Pyre 123rd year of Ascendancy at 11:07 Killed by Polelranor the skeleton warrior at level 27 on the 30th Pyre 123rd year of Ascendancy at 12:11 Killed by Celia at level 27 on the 30th Pyre 123rd year of Ascendancy at 13:05 Killed by Arekira the lesser vampire at level 27 on the 30th Pyre 123rd year of Ascendancy at 13:57 Killed by Arekira the lesser vampire at level 27 on the 30th Pyre 123rd year of Ascendancy at 14:35 Killed by Celia at level 27 on the 30th Pyre 123rd year of Ascendancy at 16:08 Killed by Polelranor the skeleton warrior at level 27 on the 30th Pyre 123rd year of Ascendancy at 16:46 Killed by Celia at level 27 on the 30th Pyre 123rd year of Ascendancy at 17:16 Killed by Dinori at level 27 on the 30th Pyre 123rd year of Ascendancy at 17:41 |
Primary Stats
| Strength | 29 (base 20) |
| Dexterity | 66 (base 54) |
| Constitution | 57 (base 40) |
| Magic | 14 (base 14) |
| Willpower | 36 (base 10) |
| Cunning | 29 (base 12) |
Resources
| Life | 751/751 |
| Positive | 108/128 |
| Stamina | 256/256 |
| Healing Factor | 1.515111817684 |
| Regeneration | 6.4392252251569 |
Speed
| Mental | +10% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 5 |
| See Stealth | 34.003878189685 |
| See Invisible | 31.003878189685 |
Offense: Mainhand
| Damage | 101 |
| Accuracy | 68 |
| Crit Chance | 8% |
| APR | 32 |
| Speed | 0.91 |
Offense: Spell
| Spellpower | 10.5 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Offense: Damage Penetration
| Acid | +20% |
Defense: Base
| Armour (hardiness) | 16 (30%) |
| Defense | 47 |
| Ranged Defense | 48 |
| Fatigue | 8 |
| Physical Save | 31 |
| Spell Save | 30 |
| Mental Save | 30 |
Defense: Resistances
| Nature | + 25%( 70%) |
| Fire | + 25%( 70%) |
| Cold | + 24%( 70%) |
| Blight | + 14%( 70%) |
| Arcane | + 29%( 70%) |
| Mind | + 8%( 70%) |
| All | + 6%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Stun Resistance | 25% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 284 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 15% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 188 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Archery prowess | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Reflexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Archery training | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Marksmanship | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. | active |
You failed to protect the injured seer from death by blade horror. Escort: injured seer (level 8 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 1 of Daikara. Escort: lost defiler (level 1 of Daikara)As a reward you improved Cunning by +5. | done |
You failed to protect the lost defiler from death by Dinori. Escort: lost defiler (level 2 of Dreadfell) | failed |
You failed to protect the lost defiler from death by skeleton archer. Escort: lost defiler (level 4 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Norgos Lair. Escort: lost warrior (level 2 of Norgos Lair)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Norgos Lair. Escort: lost warrior (level 3 of Norgos Lair)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 7 of Dreadfell. Escort: lost warrior (level 7 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed naga tongue. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
| On feet | fleetfooted pair of hardened leather boots of rushing (6 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +6 (+2 eff.) Changes stats: +2 Str / +4 Dex / +2 Con It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 1.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
| Quiver | deadly quiver of elven-wood arrows of erosion (24/24, 57-80 power, 14 apr)Requires: - Dexterity 35 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 57.0 - 79.8 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +14 Crit. chance: +2.5% Capacity: 24 Damage (Ranged): +17 nature Arrows are used with bows to pierce your foes to death. |
| Light source | bright alchemist's lamp of clarityCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Mental save: +7 (+4 eff.) Light radius: +6 See stealth: +8 See invisible: +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Bykan the elven-silk wizard hat (3 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +4 Cun / +1 Wil Changes resistances: +21% fire / +3% mind / +19% cold Critical mult.: +5.00% Mental save: +12 (+6 eff.) Mana each turn: +1.90 Mana when hit: +1.80 Maximum mana: +110.00 Maximum psi: +30.00 Spellpower: +9 (+2 eff.) It can be used to activate talent Manaflow, placing all other charms into a 40 cooldown : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Engulf yourself in a surge of mana, quickly restoring 8 mana every turn for 10 turns. The mana restored will increase with your Spellpower. A pointy cloth hat, very wizardly... |
| Tool | Hanatodar [power 296] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 When wielded/worn: Changes stats: +5 Str / +2 Dex / +2 Wil Changes resistances penetration: +20% acid Infravision radius: +3 It can be used to heal yourself and all friendly characters within 10 spaces for 296 Activation puts all charms on cooldown for 15 turns. When used: * Reduce 3 talent cooldowns by 2. Natural totems are made by powerful wilders to store nature power. |
| On fingers | solipsist's steel ring of pilferingCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +9 (+2 eff.) Armour penetration: +8 Defense: +8 (+3 eff.) Changes stats: +5 Cun / +5 Wil Mindpower: +8 (+4 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 123% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| On fingers | gold ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +9 (+2 eff.) Armour penetration: +10 Defense: +9 (+3 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 123% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around waist | reinforced hardened leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +5 Defense: +7 (+2 eff.) Physical save: +13 (+7 eff.) A belt that goes around your waist. |
| In main hand | swiftstrike yew longbow of enduringRequires: - Dexterity 24 - Talent Shoot Infused by nature Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +8 Travel speed: +200% When wielded/worn: Changes stats: +12 Wil / +3 Cun / +8 Con Maximum life: +35.00 Combat speed: +10% Longbows are used to shoot arrows at your foes. |
| On hands | restful hardened leather gloves of dexterity (+3) (0 def, 2 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +12 (+3 eff.) Armour: +2 Changes stats: +3 Dex Life regen: +3.00 Stamina each turn: +0.50 Maximum stamina: +13.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Nature's Blessing (8 def, 6 armour)Requires: - Strength 20 Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +8 (+3 eff.) Ranged Defense: +4 (+2 eff.) Fatigue: +8% Changes stats: +3 Wil / +4 Con Changes resistances: +20% nature / +25% arcane Talent mastery: +0.20 Wild-gift / Antimagic Spell save: +18 (+9 eff.) Stun/Freeze immunity: +25% Life regen: +1.00 Healing mod.: +20% Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic. |
| Cloak | spellcowled cashmere cloak (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +2 Mag / +2 Wil Spell save: +6 (+3 eff.) Maximum mana: +50.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | copper amulet of constitution (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Con Amulets make your neck look great! |
Inventory
This item will automatically be transmogrified when you leave the level.dwarven-steel dagger of crippling (21-27 power, 7 apr) Requires: - Dexterity 24 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 21.0 - 27.3 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +7.0% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.flaming dwarven-steel dagger of daylight (18-24 power, 7 apr) Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 18.5 - 24.1 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% Damage (Melee): +8 light Damage (radius 1) on hit: +7 fire Damage against: +10% Undead Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.flaming dwarven-steel dagger of massacre (26-34 power, 7 apr) Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 26.5 - 34.5 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% Damage (radius 1) on hit: +7 fire Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.warbringer's dwarven-steel dagger (19-25 power, 7 apr) Requires: - Dexterity 24 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 19.0 - 24.7 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% When wielded/worn: Physical power: +7 (+3 eff.) Changes stats: +1 Con Changes resistances penetration: +6% physical Disarm immunity: +11% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.warbringer's dwarven-steel dagger of shearing (21-27 power, 7 apr) Requires: - Dexterity 24 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 21.0 - 27.3 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% When wielded/worn: Accuracy: +9 (+2 eff.) Armour penetration: +7 Physical power: +8 (+3 eff.) Changes stats: +3 Con Changes resistances penetration: +8% all / +7% physical Disarm immunity: +14% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.acidic dwarven-steel greatsword (33-53 power, 2 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 33.0 - 52.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 Massive two-handed swords. |
UmbratyphoonRequires: - Dexterity 24 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +8 When wielded/worn: Defense: +15 (+5 eff.) Changes stats: +6 Dex Changes resistances: +9% blight Changes resistances penetration: +11% physical Changes damage: +6% darkness Disarm immunity: +20% Teleport immunity: +20% Maximum life: +60.00 Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.balanced dwarven-steel longsword of erosion (20-28 power, 4 apr) Requires: - Strength 24 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +8 nature When wielded/worn: Accuracy: +7 (+2 eff.) Defense: +7 (+2 eff.) Disarm immunity: +31% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.blighted elm vilestaff of power (10-12 power, 2 apr, blight element) Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% blight Talent granted: +1 Command Staff Vim when firing critical spell: +1.00 Maximum vim: +12.00 Spellpower: +11 (+3 eff.) Spell crit. chance: +7% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.cashmere robe of lightning (+22%) (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes resistances: +22% lightning / +11% all Changes damage: +15% lightning A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.thaloren hardened leather cap of trickery (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +6 Armour: +3 Fatigue: +3% Changes stats: +3 Dex / +5 Wil / +3 Cun Changes resistances: +7% blight Mental save: +7 (+4 eff.) A cap made of leather. |
This item will automatically be transmogrified when you leave the level.enlightening steel mail armour (2 def, 6 armour) Requires: - Heavy armour training - Strength 20 Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +12% Changes stats: +3 Cun / +3 Wil Mental save: +11 (+6 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.impenetrable steel mail armour (2 def, 15 armour) Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +15 Defense: +2 (+1 eff.) Fatigue: +12% A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.duelist's hardened leather armour of spell shielding (11 def, 8 armour) Requires: - Strength 16 Powered by arcane forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +8 Defense: +11 (+4 eff.) Fatigue: +8% Changes stats: +5 Cun / +5 Dex Changes resistances: +7% arcane Spell save: +11 (+6 eff.) A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.hardened leather armour of clarity (9 def, 6 armour) Requires: - Strength 16 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+3 eff.) Fatigue: +8% Changes resistances: +6% mind Mental save: +13 (+7 eff.) A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.nimble cured leather armour (11 def, 4 armour) Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +11 (+4 eff.) Fatigue: +7% Changes stats: +3 Dex Movement speed: +20% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.coruscating dwarven-steel shield (0 def, 6 armour, 84 block) Requires: - Shield usage training - Strength 24 Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +6 Fatigue: +8% Damage when hit (Melee): 1 fire Changes stats: +2 Str Changes resistances: +12% fire Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.barbed quiver of yew arrows (18/20, 40-56 power, 10 apr) Requires: - Dexterity 24 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 40.0 - 56.0 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +10.0% Capacity: 20 On weapon crit: * Wound the target dealing 158 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Dinori the Thalore Archer level 27
29th Pyre 123rd year of Ascendancy at 00:30 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Dinori the Thalore Archer level 14
21st Haze 122nd year of Ascendancy at 23:40 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Dinori the Thalore Archer level 15
30th Haze 122nd year of Ascendancy at 01:39 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Dinori the Thalore Archer level 18
2nd Allure 123rd year of Ascendancy at 04:50 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Dinori the Thalore Archer level 21
1st Time of Balance 123rd year of Ascendancy at 09:46 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Dinori the Thalore Archer level 10
31st Dusk 122nd year of Ascendancy at 23:25 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Dinori the Thalore Archer level 20
7th Allure 123rd year of Ascendancy at 00:00 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Dinori the Thalore Archer level 20
39th Regrowth 123rd year of Ascendancy at 17:44 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Dinori the Thalore Archer level 11
75th Dusk 122nd year of Ascendancy at 15:10 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Dinori the Thalore Archer level 20
39th Regrowth 123rd year of Ascendancy at 12:15 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Dinori the Thalore Archer level 26
26th Pyre 123rd year of Ascendancy at 00:53 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Dinori the Thalore Archer level 18
40th Haze 122nd year of Ascendancy at 05:08 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Dinori the Thalore Archer level 27
30th Pyre 123rd year of Ascendancy at 17:41 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Dinori the Thalore Archer level 26
27th Pyre 123rd year of Ascendancy at 03:55 see stats
Log
Phantasmal Shield hits Ghoul for 98 cold damage.
Phantasmal Shield hits Polelranor the skeleton warrior for 91 cold damage.
Phantasmal Shield hits Celia for 77 cold damage.
Phantasmal Shield hits Ghoul for 85 cold damage.
Phantasmal Shield hits Dinori for 126 cold damage.
Phantasmal Shield hits Bone giant for 84 cold damage.
Bone giant misses Dinori.
Polelranor the skeleton warrior's Headshot hits Dinori for 214 cold damage.
Ghoul misses Dinori.
Celia casts Invoke Darkness.
Celia hits Dinori for 204 darkness damage.
Dinori the level 27 thalore archer was darkened to death by Celia on level 2 of Last Hope Graveyard.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Celia killed Dinori!
Saving game...
Talent Steady Shot is ready to use.
Talent Pin Down is ready to use.
Saving done.
Talent Infusion: Healing is ready to use.
Talent Scatter Shot is ready to use.
Talent Chant of Fortress is ready to use.
Dinori's Chant of Fortress has been disrupted by anti-magic forces!
Talent Vitality is ready to use.
Dinori activates Chant of Fortress.
Personal New Achievement: Utterly Destroyed (Exploration mode)!














































































