Madvillain the level 7 Halfling Archer by Madvillainy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArcher
Level / Exp7 / 99%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity36 (base 23)
Constitution25 (base 16)
Magic10 (base 10)
Willpower16 (base 12)
Cunning26 (base 14)

Resources

Life-9/257
Stamina145/145
Healing Factor1.1245178243369
Regeneration0.28112945608422

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth34.182604915697
See Invisible34.182604915697

Offense: Mainhand

Damage40
Accuracy41
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)4 (49.007671158813%)
Defense41
Ranged Defense41
Fatigue0
Physical Save2
Spell Save-1
Mental Save4

Defense: Resistances

Nature+ 10%( 70%)
Darkness+ 11%( 70%)
Light+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.00
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
4/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
0/5
0/5

Effects

Quests

done
done
done
done
active
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around neck
Main armor
In main hand
Light source
Around waist

Inventory

Achievements

Log

Madvillain uses Infusion: Healing.
Madvillain receives 56 healing from Infusion: Healing.
Disengage is still on cooldown for 1 turns.

Talent Infusion: Regeneration is ready to use.
Talent Disengage is ready to use.
Talent Headshot is ready to use.
Cutpurse misses Madvillain.
Cutpurse misses Madvillain.
Glerida the bandit throws two quick punches.
Glerida the bandit hits Madvillain for 20 physical, 16 physical (36 total damage).

Madvillain uses
Disengage.
Madvillain uses
Disengage.
You pickup 0.80 gold pieces.

You pickup 0.75 gold pieces.

Madvillain is not stunned anymore.

Talent Steady Shot is ready to use.
Cutpurse misses Madvillain.
Glerida the bandit throws a concussive punch.
Glerida the bandit uses
Perfect Control.
Cutpurse hits Madvillain for 12 physical damage.
Glerida the bandit hits Cutpurse for 12 physical damage.
Glerida the bandit hits Cutpurse for 12 physical damage.
Glerida the bandit hits Madvillain for 24 physical, 12 physical (36 total damage).
Talent Pin Down is ready to use.

Madvillain shoots!
Cutpurse misses Madvillain.
Cutpurse hits Madvillain for 28 physical damage.
Madvillain the level 7 halfling archer was battered to death by a cutpurse on level 1 of Damp Cave.