shclab the level 42 Cornac Skirmisher by Brenxdd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignArena
ModeInsane Roguelike
SexFemale
RaceCornac
ClassSkirmisher
Level / Exp42 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity70 (base 60)
Constitution26 (base 20)
Magic42 (base 31)
Willpower15 (base 11)
Cunning76 (base 60)

Resources

Life840/840
Stamina222/222
Healing Factor1.2316586254954
Regeneration15.75050185078

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+95.863768271252%

Vision

Sight10
Lite3

Offense: Mainhand

Damage124
Accuracy64
Crit Chance49%
APR20
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower19
Crit Chance29%
Speed1

Offense: Mind

Mindpower30
Crit Chance27%
Speed1

Offense: Damage Bonus

Arcane+48%

Defense: Base

Armour (hardiness)37 (94.687909656376%)
Defense67
Ranged Defense67
Fatigue0
Physical Save30
Spell Save27
Mental Save25

Defense: Resistances

Acid+ 38%( 70%)
Lightning+ 45%( 70%)
Cold+ 63%( 70%)
Arcane+ 41%( 70%)
Fire+ 42%( 70%)
All+ 22%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance44%

Inscriptions (5/5)

Infusions
Runes
Infusions
Infusions
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.50
5/5
5/5
5/5
5/5
Technique / Buckler Training1.30
5/5
2/5
5/5
5/5
Technique / Tireless Combatant1.50
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
3/5
2/5
1/5
5/5
Cunning / Scoundrel1.30
5/5
4/5
5/5
3/5
Technique / Combat training1.30
1/5
1/5
5/5
5/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent

Quests

completed

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Arena Battler 20 (Insane (Roguelike) difficulty) Got to wave 20 in the arena.
By shclab the Cornac Skirmisher level 19
76th Pyre 122nd year of Ascendancy at 07:21
see stats
Arena Battler 50 (Insane (Roguelike) difficulty) Got to wave 50 in the arena.
By shclab the Cornac Skirmisher level 36
79th Pyre 122nd year of Ascendancy at 19:06
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By shclab the Cornac Skirmisher level 10
75th Pyre 122nd year of Ascendancy at 02:06
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By shclab the Cornac Skirmisher level 20
76th Pyre 122nd year of Ascendancy at 10:02
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By shclab the Cornac Skirmisher level 30
78th Pyre 122nd year of Ascendancy at 01:56
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By shclab the Cornac Skirmisher level 40
1st Mirth 122nd year of Ascendancy at 17:35
see stats
Master of Arena (Insane (Roguelike) difficulty) Became the new master of the arena in 60-wave mode.
By shclab the Cornac Skirmisher level 41
2nd Mirth 122nd year of Ascendancy at 01:35
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By shclab the Cornac Skirmisher level 39
1st Mirth 122nd year of Ascendancy at 14:05
see stats
XXX the Destroyer (Insane (Roguelike) difficulty) Earned the rank of Destroyer in the arena.
By shclab the Cornac Skirmisher level 40
1st Mirth 122nd year of Ascendancy at 22:15
see stats

Log

Talent Swift Shot is ready to use.

Talent Vital Shot is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is an item here:
balanced steel battleaxe of torment (21-32 power, 2 apr)
Ran for 4 turns (stop reason: object seen).


Shclab picks up (f.):
balanced steel battleaxe of torment (21-32 power, 2 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.