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Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ashes of Urh'Rok 1.7.4Official Expansion!Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. This mod is not meant for new players. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Improved line-wrapping logic thanks to Joerle! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Dwarf |
| Class | Cursed |
| Level / Exp | 21 / 32% |
| Size | medium |
| Lifes / Deaths | Killed by brecklorn at level 5 on the 19th Voratun 122nd year of Ascendancy at 08:56 0 / 7Killed by The Mouth at level 6 on the 21st Voratun 122nd year of Ascendancy at 05:27 Killed by Nerymira the black jelly at level 15 on the 45th Profit 122nd year of Ascendancy at 02:41 Killed by Luis Felipe at level 15 on the 21st Wealth 122nd year of Ascendancy at 18:58 Killed by Velama the master vampire at level 19 on the 32nd Dearth 122nd year of Ascendancy at 21:58 Killed by Celia at level 21 on the 7th Gold 123rd year of Ascendancy at 00:02 Killed by Eilinygada the skeleton archer at level 21 on the 7th Gold 123rd year of Ascendancy at 00:09 |
Primary Stats
| Strength | 63 (base 50) |
| Dexterity | 8 (base 10) |
| Constitution | 40 (base 17) |
| Magic | 8 (base 10) |
| Willpower | 64 (base 38) |
| Cunning | 26 (base 10) |
Resources
| Life | -66/739 |
| Hate | 108/108 |
| Healing Factor | 1.3222297605397 |
| Regeneration | 2.9750169612143 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| See Invisible | 3 |
Offense: Mainhand
| Damage | 120 |
| Accuracy | 44 |
| Crit Chance | 13% |
| APR | 17 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 50 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +9% |
| Light | +6% |
| Mind | +6% |
| Physical | +13% |
| Cold | +6% |
| All | 0% |
Offense: Damage Penetration
| Physical | +10% |
| Fire | +15% |
| Cold | +15% |
Defense: Base
| Armour (hardiness) | 33.883307766991 (81.151787968034%) |
| Defense | 26 |
| Ranged Defense | 26 |
| Fatigue | 27 |
| Physical Save | 31 |
| Spell Save | 26 |
| Mental Save | 40 |
Defense: Resistances
| Blight | + 6%( 70%) |
| Physical | + 1%( 70%) |
| Cold | + 19%( 70%) |
| All | 0%( 70%) |
| Darkness | + 12%( 70%) |
| Light | -7%( 70%) |
| Temporal | + 18%( 70%) |
| Fire | + 10%( 70%) |
| Lightning | + 23%( 70%) |
Defense: Immunities
| Stun Resistance | 28% |
| Bleed Resistance | 40% |
| Confusion Resistance | 28% |
| Fear Resistance | 28% |
| Disarm Resistance | 32% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 28% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 395 life over 5 turns. Its effects scale with your Strength stat. |
Class Talents
| Cursed / Gloom | 1.30 |
| 2/5 |
| 2/5 |
| 2/5 |
| 1/5 |
| Cursed / Predator | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Rampage | 1.30 |
| 3/5 |
| 2/5 |
| 3/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 2/5 |
| 3/5 |
| 3/5 |
| 1/5 |
| Cursed / Endless hunt | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 5/5 |
| 2/5 |
| 2/5 |
| 1/5 |
| Cursed / Cursed aura | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 4/5 |
| 0/5 |
| 2/5 |
| 4/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. | active |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved Willpower by +5. | done |
You failed to protect the worried loremaster from death by orc master assassin. Escort: worried loremaster (level 1 of Daikara) | failed |
You successfully escorted the worried loremaster to the recall portal on level 2 of Old Forest. Escort: worried loremaster (level 2 of Old Forest)As a reward you improved Constitution by +5. | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' * You've found the needed snow giant kidney. * You've found the needed electric eel tail. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one vial of squid ink. However annoying this will be for you to gather, I promise that the reek it produces in my lab will prove even more annoying.' * 'Needed: one vial of greater demon bile. Don't drink it, even if it tells you to.' * You've found the needed ice ant stinger. Ungrol of Last Hope has completed an elixir of foundations without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Kindlewreck (0 def, 3 armour)3.0 Encumbrance T1 feet armor [Rare] Nature While equipped: offense ------ Damage +6% light +9% darkness Ignore resists +15% cold defense ------ Armor +3 Fatigue +2% Resistance +6% lightning +6% temporal +3% darkness other ------- Light +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | brass lantern of health2.0 Encumbrance T1 lite [Ego] Nature While equipped: defense ------ Life +45.00 other ------- Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | bladed hardened leather cap of constitution (+3) (0 def, 3 armour)2.0 Encumbrance T3 head armor [Ego+] Master While equipped: Stats +3 Str +4 Con defense ------ Armor +3 Fatigue +3% Skullcracker: Puts all charms on 20 turn cooldown Effective talent level: 3.0 Power cost 20 out of 20/20. Range melee/personal Cooldown: 12 Travel.spd instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 164.9 Physical damage. If the attack hits, the target is confused (24% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
| Tool | iron torque of psionic shield [power 23] (9/25 cooldown)2.0 Encumbrance T1 torque charm [Ego] Psionic Setup a psionic shield, reducing all damage taken by 23 for 5 turns Puts all charms on 25 turn cooldown Torques are made by powerful psionics to store psionic powers. |
| On fingers | Bloodcaller0.1 Encumbrance T4 ring jewelry [Unique] Psionic While equipped: defense ------ Fatigue -5% Mind save -7 (-4 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 36.89 You won the Ring of Blood trial, and this is your reward. |
| On fingers | Galerock the steel ring0.1 Encumbrance T2 ring jewelry [Rare] Master While equipped: Stats +3 Cun +3 Con offense ------ Damage +6% mind On-Hit (Melee): * 10% chance to reduce all saves and defense by 31 defense ------ Defense +6 (+3 eff.) Resistance +9% lightning other ------- See Invisibility +3 Rings make your fingers look great! |
| Around waist | rough leather belt 'Nerevea'1.0 Encumbrance T1 belt armor [Rare] Nature While equipped: Stats +1 Str +2 Wil offense ------ Mind Crit +1% Mindpower +10 (+3 eff.) defense ------ Resistance +5% lightning +6% temporal other ------- Psi when Hit +0.04 Max hate +8.00 A belt that goes around your waist. |
| In main hand | voratun battleaxe 'Sleettreason' (Corpses) (167% power, 4 apr)3.0 Encumbrance T5 battleaxe 2H weapon [Random Unique] Master Weapon Damage 168% Range: 1.0x-1.5x Uses 120% Str Damage Physical Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +4 Critical Rate +8.0% Attack Speed 100% On Hit: * 20 arcane resource burn While equipped: Stats +5 Str offense ------ Damage +6% cold +13% physical Ignore resists +10% physical Accuracy +38 (+12 eff.) Ignore Armor +13 On-Hit (Melee): * 20% chance to slow global speed by 58% defense ------ Defense +16 (+8 eff.) Resistance +3% lightning +3% fire Disarm Resist +32% Curse of Corpses Massive two-handed battleaxes. |
| On hands | Firemaim the dwarven-steel gauntlets (0 def, 2 armour)1.5 Encumbrance T2 hands armor [Rare] Psionic While equipped: offense ------ Mindpower +5 (+2 eff.) On-Hit 16 mind 16 darkness Ignore resists +15% fire On-Hit (Melee): * 13% chance to reduce all saves and defense by 31 defense ------ Armor +2 Fatigue +3% Resistance +9% light +3% darkness Mind save -13 (-7 eff.) Unlife -20.00 life Life Regen +2.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Ruined Earth: Puts all charms on 20 turn cooldown Effective talent level: 3.0 Power cost 20 out of 20/20. Range 5 Cooldown: 30 Travel.spd instantaneous Is: a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Islara (5 def, 10 armour)14.0 Encumbrance T5 heavy armor [Random Unique] Arcane/Psionic While equipped: Stats +13 Wil +13 Cun +8 Con defense ------ Armor +10 Defense +5 (+2 eff.) Fatigue +24% Resistance +1% physical -16% light +7% fire +6% blight +9% cold +6% temporal +6% darkness Physical save +7 (+4 eff.) Spell save +7 (+3 eff.) Mind save +49 (+16 eff.) Life +20.00 A suit of armour made of mail. |
| Cloak | thick linen cloak (1 def, 5 armour)2.0 Encumbrance T1 cloak armor [Ego] Master While equipped: defense ------ Armor +5 Defense +1 (+0 eff.) Resistance +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | copper amulet of healing0.1 Encumbrance T1 amulet jewelry [Ego] Nature While equipped: defense ------ Healmod +10% Cut Resist +40% Heal: Puts all charms on 35 turn cooldown Effective talent level: 3.0 Power cost 35 out of 35/35. Range melee/personal Cooldown: 16 Travel.spd instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 321 life. The life healed will increase with your Mindpower. Amulets make your neck look great! |
Inventory
Tooth of the Mouth (dig speed 12 turns)3.0 Encumbrance T1 digger tool [Unique] Unknown While equipped: offense ------ Damage +5% blight Ignore Armor +15 When Hit 10 draining blight While carried: other ------- Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Scrying Orb1.0 Encumbrance orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Curse Lifter
Killed Ben Cruthdar the Cursed.By Luis Felipe the Dwarf Cursed level 12
18th Profit 122nd year of Ascendancy at 16:46 see stats
Earth Master
Killed Harkor'Zun.By Luis Felipe the Dwarf Cursed level 17
22nd Dearth 122nd year of Ascendancy at 17:40 see stats
Exterminator
Killed 1000 creatures.By Luis Felipe the Dwarf Cursed level 20
28th Iron 123rd year of Ascendancy at 10:22 see stats
Level 10
Got a character to level 10.By Luis Felipe the Dwarf Cursed level 10
7th Profit 122nd year of Ascendancy at 09:25 see stats
Level 20
Got a character to level 20.By Luis Felipe the Dwarf Cursed level 20
27th Iron 123rd year of Ascendancy at 20:20 see stats
Poisonous
Sided with the assassin lord.By Luis Felipe the Dwarf Cursed level 19
21st Loss 122nd year of Ascendancy at 19:52 see stats
Squadmate
Escaped from Reknor alive with your squadmate Norgan.By Luis Felipe the Dwarf Cursed level 5
18th Voratun 122nd year of Ascendancy at 19:57 see stats
That was close
Killed your target while having only 1 life left.By Luis Felipe the Dwarf Cursed level 21
7th Gold 123rd year of Ascendancy at 00:02 see stats
The Arena
Unlocked Arena mode.By Luis Felipe the Dwarf Cursed level 11
8th Profit 122nd year of Ascendancy at 10:43 see stats
Treasure Hunter
Amassed 1000 gold pieces.By Luis Felipe the Dwarf Cursed level 17
22nd Dearth 122nd year of Ascendancy at 08:34 see stats
Unstoppable
Returned from the dead.By Luis Felipe the Dwarf Cursed level 21
7th Gold 123rd year of Ascendancy at 00:03 see stats
Log
Saving done.
Saving game...
Saving done.
Luis Felipe misses Something.
Celia's desolate waste area effect hits Luis Felipe for 5 cold damage.
Luis Felipe is hexed!
Spikes of Decrepitude hits Luis Felipe for 5 cold, 5 cold (10 total damage).
Celia's desolate waste area effect hits Luis Felipe for 7 cold damage.
Luis Felipe is hexed.
Spikes of Decrepitude hits Luis Felipe for 6 cold, 4 darkness (10 total damage).
Celia's desolate waste area effect hits Luis Felipe for 6 cold damage.
Spikes of Decrepitude hits Luis Felipe for 7 cold, 7 cold (14 total damage).
Luis Felipe damages himself through Martyrdom!
Luis Felipe hits Eilinygada the skeleton archer for (49 rampage shugs off), 90 physical, 0 arcane, 15 darkness, 19 mind (124 total damage).
Melee retaliation hits Luis Felipe for 14 cold, 13 cold (27 total damage).
Eilinygada the skeleton archer hits Luis Felipe for 10 cold, 2 cold, 2 cold (13 total damage).
Luis Felipe receives 3 healing from Bloodcaller.
Eilinygada the skeleton archer uses Slash.
Luis Felipe begins rampaging!
Luis Felipe has shrugged off 44 damage and is ready for more.
Eilinygada the skeleton archer hits Luis Felipe for (44 rampage shugs off), 381 cold, 14 cold, 16 cold (411 total damage).
Celia's desolate waste area effect hits Luis Felipe for (8 rampage shugs off), 0 cold (0 total damage).
Spikes of Decrepitude hits Luis Felipe for (14 rampage shugs off), 0 cold, (14 rampage shugs off), 0 cold (0 total damage).
Something hits Luis Felipe for (8 rampage shugs off), 208 cold (208 total damage).
Eilinygada the skeleton archer uses Frenzy.
Luis Felipe has been overwhelmed.
Eilinygada the skeleton archer hits Luis Felipe for 108 cold damage.
Luis Felipe the level 21 dwarf cursed was chilled to death by Eilinygada the skeleton archer on level 2 of Last Hope Graveyard.


























































