ZooBaloo the level 7 Higher Necromancer by ZooBaloos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp7 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 10)
Constitution21 (base 21)
Magic30 (base 24)
Willpower15 (base 14)
Cunning11 (base 11)

Resources

Life87/64
Mana136/167
Soul8/11
Healing Factor1.194804467222
Regeneration0.29870111680551

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2
See Invisible2
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage15
Accuracy18
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower28
Crit Chance9%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+10%
Light+10%
Blight+10%
Darkness+10%
Fire+14%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue1
Physical Save11
Spell Save15
Mental Save9

Defense: Resistances

Light+ 35%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
3/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
3/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
active
done

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By ZooBaloo the Higher Necromancer level 7
78th Pyre 122nd year of Ascendancy at 06:39
see stats

Log

ZooBaloo picks up (b.): balanced iron waraxe (12-17 power, 2 apr).
You pickup 0.55 gold pieces.

You pickup 0.85 gold pieces.


There is nothing to pick up here.

ZooBaloo drops on the floor:
elm vilestaff (10-12 power, 2 apr, darkness element).

Space around you starts to dissolve...


Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Wrath of the Highborn is ready to use.
You are yanked out of this place!

Rested for 24 turns (stop reason: dialog is displayed).


You gain 2.30 gold from the transmogrification of
balanced iron waraxe (12-17 power, 2 apr).
There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 58 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 198 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

ZooBaloo deactivates
Hiemal Shield.
ZooBaloo activates
Hiemal Shield.