Edgar Stone the level 17 Higher Alchemist by bean1410

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassAlchemist
Level / Exp17 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity18 (base 10)
Constitution40 (base 34)
Magic61 (base 44)
Willpower26 (base 12)
Cunning21 (base 10)

Resources

Life507/507
Mana369/369
Healing Factor1.3322297605397
Regeneration0.33305744013491

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight13
Lite3
Infravision2

Offense: Mainhand

Damage44
Accuracy18
Crit Chance7%
APR4
Speed1.00

Offense: Spell

Spellpower45
Crit Chance7%
Speed1

Offense: Mind

Mindpower24
Crit Chance9%
Speed1

Offense: Damage Bonus

Physical+20%
Acid+7%
Nature+5%
Lightning+6%
Cold+10%
Arcane+10%
Fire+3%
All0%

Offense: Damage Penetration

Cold+8%
Lightning+5%

Defense: Base

Armour (hardiness)8 (30%)
Defense27
Ranged Defense27
Fatigue0
Physical Save29
Spell Save31
Mental Save23

Defense: Resistances

Acid+ 18%( 73%)
Nature+ 25%( 73%)
Arcane+ 23%( 73%)
Cold+ 21%( 73%)
All+ 7%( 73%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance20%
Blind Resistance38%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
2/5
0/5
0/5
Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
1/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
1/5
4/5
Spell / Frost alchemy1.60
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
2/5
1/5
3/5
Race / Higher1.00
1/5
3/5
1/5
0/5
Spell / Staff combat1.30
5/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
failed
done
done
done
active
done
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Edgar Stone the Higher Alchemist level 16
15th Haze 122nd year of Ascendancy at 15:56
see stats
Earth Master (Roguelike) Killed Harkor'Zun.
By Edgar Stone the Higher Alchemist level 17
34th Haze 122nd year of Ascendancy at 15:04
see stats
Level 10 (Roguelike) Got a character to level 10.
By Edgar Stone the Higher Alchemist level 10
9th Mirth 122nd year of Ascendancy at 12:29
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Edgar Stone the Higher Alchemist level 9
4th Mirth 122nd year of Ascendancy at 16:39
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Edgar Stone the Higher Alchemist level 9
7th Mirth 122nd year of Ascendancy at 06:46
see stats

Log

You pickup 0.85 gold pieces.

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 72 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


You gain 1.17 gold from the transmogrification of
psychokinetic pouch of steel shots (22/22, 20-24 power, 2 apr).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 4.52 gold from the transmogrification of
augmenting linen wizard hat of corrosion (+15%) (1 def, 0 armour).
You gain 3.27 gold from the transmogrification of
chilling steel waraxe of vileness (12-17 power, 3 apr).
You gain 4.77 gold from the transmogrification of
balanced steel waraxe of vileness (14-19 power, 3 apr).
You gain 2.91 gold from the transmogrification of
earthen ash magestaff of fate (15-18 power, 3 apr, fire element).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 2.40 gold from the transmogrification of
flaming iron mace of daylight (13-18 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.