Amara the level 3 Halfling Shadowblade by Cazin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassShadowblade
Level / Exp3 / 11%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity18 (base 13)
Constitution11 (base 10)
Magic14 (base 13)
Willpower14 (base 10)
Cunning16 (base 13)

Resources

Life86/132
Stamina107/116
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy26
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy26
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (35.65183292883%)
Defense24
Ranged Defense24
Fatigue0
Physical Save15
Spell Save16
Mental Save21

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.00
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

On fingers
On fingers
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Amara picks up (q.): ametrine.

You pickup 0.85 gold pieces.


You don't see how to get there...

You don't see how to get there...

Talent Luck of the Little Folk is ready to use.

You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

Amara wears:
marksman's copper ring.

Amara wears:
savior's copper ring.

Amara deactivates
Shadow Combat.
There is a way to the next level here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Saving game...

Saving done.

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.72 gold from the transmogrification of
linen wizard hat of the mind (+10%) (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.50 gold from the transmogrification of
mighty rough leather sling.
You gain 0.25 gold from the transmogrification of
iron mace (11-15 power, 2 apr).
You gain 1.85 gold from the transmogrification of
hateful iron greatsword (14-23 power, 1 apr).
You gain 3.24 gold from the transmogrification of
balanced iron greatsword (16-26 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron greatsword (18-29 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).