





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Tutorial Adventure |
| Sex | Female |
| Race | Tutorial Basic |
| Class | Tutorial Adventurer |
| Level / Exp | 4 / 41% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 1 / 0 |
Primary Stats
| Strength | 23 (base 23) |
| Dexterity | 18 (base 18) |
| Constitution | 15 (base 15) |
| Magic | 20 (base 20) |
| Willpower | 15 (base 15) |
| Cunning | 15 (base 15) |
Resources
| Life | 162/162 |
| Stamina | 92/92 |
| Healing Factor | 1.0460311219418 |
| Regeneration | 1.0460311219418 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 31 |
| Accuracy | 33 |
| Crit Chance | 4% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 16 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 11.278709791446 (30%) |
| Defense | 8 |
| Ranged Defense | 8 |
| Fatigue | 14 |
| Physical Save | 13 |
| Spell Save | 12 |
| Mental Save | 10 |
Defense: Immunities
| Stun Resistance | 20% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 3 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 70 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Constitution stat. |
Class Talents
| Technique / Shield offense | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield defense | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.30 |
| 0/5 |
| 2/5 |
| 0/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Effects
| talent | Shield Wall |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
Quests
You must venture in the heart of the forest and kill the Lone Wolf, who randomly attacks villagers. Tutorial | done |
Equipment
| Main armor | rough leather armour (3 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+3 eff.) Fatigue: +6% A suit of armour made of leather. |
| In off hand | iron shield (0 def, 2 armour, 9-11 power, 20 block)Requires: - Shield usage training - Strength 11 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 9.0 - 10.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +2.5% Block value: +20 When wielded/worn: Armour: +2 Fatigue: +8% Talent granted: +1 Block Handheld deflection devices. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In main hand | iron longsword (12-16 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
Inventory
Achievements
Baby steps
Completed ToME4 tutorial mode.By Zubyba the Tutorial Basic Tutorial Adventurer level 2
74th Pyre 122nd year of Ascendancy at 21:00 see stats
Log
Lone Wolf hits Zubyba for 9 physical damage.
Zubyba hits Lone Wolf for 27 physical damage.
Lone Wolf misses Zubyba.
Talent Shield Pummel is ready to use.
Zubyba hits Lone Wolf for 26 physical damage.
Lone Wolf performs a melee critical strike against Zubyba!
Lone Wolf hits Zubyba for 14 physical damage.
Zubyba hits Lone Wolf for 37 physical damage.
Lone Wolf hits Zubyba for 8 physical damage.
Zubyba hits Lone Wolf for 29 physical damage.
Lone Wolf hits Zubyba for 8 physical damage.
Zubyba hits Lone Wolf for 37 physical damage.
Lone Wolf hits Zubyba for 8 physical damage.
Zubyba uses Infusion: Healing.
Zubyba receives 95 healing from Infusion: Healing.
Quest 'Tutorial' is done! (Press 'j' to see the quest log)
New Achievement: Baby steps!
Quest 'Tutorial' completed! (Press 'j' to see the quest log)
Welcome to level 3 [Zubyba].
Zubyba has 3 stat point(s), 2 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.
Welcome to level 4 [Zubyba].
Zubyba has 6 stat point(s), 3 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.
Zubyba hits Lone Wolf for 25 physical damage.
Zubyba killed Lone Wolf!


















