Darquinius the level 1 Halfling Alchemist by Lord Danicus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassAlchemist
Level / Exp1 / 16%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution14 (base 13)
Magic18 (base 18)
Willpower11 (base 11)
Cunning13 (base 10)

Resources

Life106/106
Mana105/105
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower12
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save8
Spell Save11
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
2/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Darquinius's spell attains critical power!

Golem (servant of Darquinius) uses
Knockback.
Golem (servant of Darquinius) hits Large white snake for 39 physical damage.
Golem (servant of Darquinius) killed Large white snake!

Resting starts...

Talent Throw Bomb is ready to use.
The shield around golem (servant of Darquinius) crumbles.

Rested for 16 turns (stop reason: all resources and life at maximum).


There is an item here:
elm vilestaff (10-12 power, 2 apr, fire element)
Ran for 3 turns (stop reason: object seen).


Resting starts...

Talent Flame Infusion is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the north (giant white mouse)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (giant white mouse)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (giant white mouse)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (giant white mouse)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (giant white mouse)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (giant white mouse)).