Recurring Madness the level 7 Shalore Doomed by Shibari

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceShalore
ClassDoomed
Level / Exp7 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic12 (base 10)
Willpower15 (base 14)
Cunning16 (base 15)

Resources

Life145/145
Hate56/100
Healing Factor0.78244818567442
Regeneration0.19561204641861

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage3
Accuracy9
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage3
Accuracy9
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower18.9
Crit Chance5%
Speed1

Offense: Damage Bonus

All-6%

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save6.3
Spell Save9.45
Mental Save10.85

Inscriptions (2/3)

Runes
Runes

Class Talents

Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Shadows1.30
1/5
0/5
0/5
0/5
Cursed / Punishments1.30
0/5
0/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
1/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You don't see how to get there...

Ran for 6 turns (stop reason: chat started).


You feel a surge of power as a powerful creature falls nearby.

Welcome to level 2 [Recurring Madness].
Recurring Madness has 6 stat point(s), 3 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.

Welcome to level 3 [Recurring Madness].
Recurring Madness has 8 stat point(s), 4 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.

Welcome to level 4 [Recurring Madness].
Recurring Madness has 10 stat point(s), 5 class talent point(s), 4 generic talent point(s) to spend. Press p to use them.

Welcome to level 5 [Recurring Madness].
Recurring Madness has 13 stat point(s), 7 class talent point(s), 4 generic talent point(s) to spend. Press p to use them.

Welcome to level 6 [Recurring Madness].
Recurring Madness has 16 stat point(s), 8 class talent point(s), 5 generic talent point(s) to spend. Press p to use them.

Welcome to level 7 [Recurring Madness].
Recurring Madness has 18 stat point(s), 9 class talent point(s), 6 generic talent point(s) to spend. Press p to use them.


Lore found:
Rod of Recall (1/1)
You can read all your collected lore in the game menu, by pressing Escape.

Recurring Madness picks up (b.):
Rod of Recall (1/1).
Recurring Madness picks up (a.):
insidious dwarven-steel greatsword (38-60.8 power, 2 apr).
Recurring Madness picks up (b.):
mindwoven linen robe of the mind (+11%) (0 def, 0 armour).
Recurring Madness picks up (c.):
Vilesin the reinforced leather armour (24 def, -1 armour).
You pickup 0.70 gold pieces.

Recurring Madness picks up (a.):
sun infusion (rad 8; power 22; turns 3; dispells darkness).
Recurring Madness picks up (c.):
Blood-Letter (33-46.2 power, 4.5 apr).
Lore found:
Blood-Letter
You can read all your collected lore in the game menu, by pressing Escape.