Madness Is Hard the level 10 Shalore Corruptor by Shibari

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.0
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceShalore
ClassCorruptor
Level / Exp10 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic43 (base 34)
Willpower20 (base 13)
Cunning11 (base 10)

Resources

Life-91/244
Vim111/136
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth7
See Invisible6

Offense: Mainhand

Damage24
Accuracy7
Crit Chance12%
APR3
Speed1.00

Offense: Spell

Spellpower42.666666666667
Crit Chance16%
Speed1

Offense: Mind

Mindpower18.4
Crit Chance10%
Speed1

Offense: Damage Bonus

Blight+15%
Acid+15%
Fire+18%
Darkness+15%

Defense: Base

Armour (hardiness)4 (30%)
Defense9.35
Ranged Defense9.35
Fatigue2
Physical Save11.025
Spell Save30.4625
Mental Save17.725

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 5%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blood1.30
1/5
1/5
0/5
0/5
Corruption / Vim1.30
3/5
0/5
0/5
0/5
Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
4/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
1/5
0/5
0/5
Corruption / Plague1.30
5/5
0/5
0/5
0/5

Generic Talents

Race / Shalore1.00
1/5
3/5
0/5
0/5
Corruption / Hexes1.30
1/5
1/5
1/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

Quests

active
active
active

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
Around waist
In main hand

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Madness Is Hard the Shalore Corruptor level 10
43rd Dusk 122nd year of Ascendancy at 00:54
see stats

Log

Madness Is Hard's spell attains critical power!
You collect a new ingredient:
green worm.
Madness Is Hard's Drain hits Green worm mass for
260 blight damage.
Madness Is Hard's Drain killed Green worm mass!

Madness Is Hard casts Soul Rot.

You collect a new ingredient:
green worm.
Madness Is Hard's Soul Rot hits Green worm mass for
170 blight damage.
Madness Is Hard's Soul Rot killed Green worm mass!
Talent Virulent Disease is ready to use.

Resting starts...

Talent Soul Rot is ready to use.
The shield around Madness Is Hard crumbles.

Talent Drain is ready to use.
Madness Is Hard is no longer surging arcane power.

Talent Rune: Shielding is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Madness Is Hard picks up (a.):
Ivema (8-10.4 power, 6 apr).
Ran for 2 turns (stop reason: taken damage).

Something hits
Madness Is Hard for 168 arcane damage.

Resting starts...

Rested for 3 turns (stop reason: taken damage).

Saving game...