Malak the Grim the level 16 Shalore Archmage by Camcolit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.3
AddonsOpt-in Adventurers Parties 1.0.1
Items Vault 1.0.3
Rest Tweaks (Rechargeables, Auto-use and More!) 1.0.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp16 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity13 (base 10)
Constitution24 (base 22)
Magic49 (base 43)
Willpower30 (base 24)
Cunning19 (base 11)

Resources

Life245/245
Mana205/205
Positive0/75
Healing Factor1.3
Regeneration0.975

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Stealth16.316531914224
See Invisible24.680759144021

Offense: Mainhand

Damage25
Accuracy7
Crit Chance8%
APR4
Speed1.00

Offense: Spell

Spellpower51.666666666667
Crit Chance24%
Speed1

Offense: Mind

Mindpower26.8
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+26%
Light+11%
Acid+6%
Arcane+6%
Fire+6%
Cold+6%

Offense: Damage Penetration

Arcane+15%

Defense: Base

Armour (hardiness)5 (30%)
Defense12.05
Ranged Defense12.05
Fatigue4
Physical Save36.22251794296
Spell Save36.57251794296
Mental Save22.075

Defense: Resistances

Darkness+ 5%( 70%)
Light+ 21%( 70%)
Blight+ 20%( 70%)
All 0%( 70%)
Cold+ 20%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Meta1.30
3/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
0/5
0/5
Spell / Arcane1.30
5/5
4/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
2/5
1/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Malak the Grim the Shalore Archmage level 14
66th Haze 122nd year of Ascendancy at 12:00
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Malak the Grim the Shalore Archmage level 9
9th Flare 122nd year of Ascendancy at 02:52
see stats
Level 10 Got a character to level 10.
By Malak the Grim the Shalore Archmage level 10
39th Dusk 122nd year of Ascendancy at 12:12
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Malak the Grim the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:18
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Malak the Grim the Shalore Archmage level 11
2nd Haze 122nd year of Ascendancy at 19:58
see stats
The Arena Unlocked Arena mode.
By Malak the Grim the Shalore Archmage level 8
2nd Mirth 122nd year of Ascendancy at 05:56
see stats
The Rat Lich Killed the terrible Rat Lich.
By Malak the Grim the Shalore Archmage level 15
68th Haze 122nd year of Ascendancy at 18:17
see stats

Log

You gain 2.43 gold from the transmogrification of flaming steel greatsword of projection (20.5-32.8 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel greatmaul of massacre (34-51 power, 2 apr).
You gain 4.35 gold from the transmogrification of
huntsman's steel dagger of disruption (9.5-12.35 power, 6 apr).
You gain 3.89 gold from the transmogrification of
hateful steel dagger of vileness (11-14.3 power, 6 apr).
You gain 1.81 gold from the transmogrification of
steel battleaxe of purging (19-28.5 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 2.45 gold from the transmogrification of
solipsist's steel ring.
You gain 0.61 gold from the transmogrification of
manasurge rune (747% regen over 10 turns; 37 instant mana).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 14%; cure physical).
You gain 0.88 gold from the transmogrification of
healing infusion (heal 129).
Saving done.

There is a forsaken crypt here (press '' or right click to use).
Saving done.

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

Saving done.

There is a A path into the Old Forest here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.