Dante the level 1 Doomelf Adventurer by nastyajw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDoomelf
ClassAdventurer
Level / Exp1 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity13 (base 12)
Constitution13 (base 12)
Magic18 (base 15)
Willpower14 (base 12)
Cunning12 (base 12)

Resources

Life-14/112
Mana87/120
Psi94/94
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower14.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save8.05
Spell Save11.2
Mental Save9.1

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.00
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.00
1/5
0/5
0/5
0/5
Spell / Fire1.00
2/5
0/5
0/5
0/5

Generic Talents

Psionic / Augmented mobility1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.00
1/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log

Dante's Flame hits Mutilator for 18 fire damage.
Dante is not dazed anymore.

Mutilator hits Dante for 14 physical, 7 acid (21 total damage).
Burning from Dante hits Mutilator for
12 fire damage.

Mutilator misses Dante.

Burning from Dante hits Mutilator for
12 fire damage.

Talent Flame is ready to use.
Burning from Dante hits Mutilator for
12 fire damage.

Dante casts Flame.

Dante's Flame hits Mutilator for
46 fire damage.
Dante's weapon surges with fire!

Dante hits Mutilator for 23 fire damage.
Dante killed Mutilator!

Resting starts...

Talent Flame is ready to use.
Talent Burning Sacrifice is ready to use.
Dante's is no longer blazing.

Rested for 6 turns (stop reason: hostile spotted to the north (investigator)).


Dante casts Flame.

Investigator casts Abduction.

You pickup 0.45 gold pieces.

You pickup 0.80 gold pieces.

Investigator hits Dante for 16 physical, 17 physical (33 total damage).
Saving game...