dd the level 21 Ogre Necromancer by dirk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceOgre
ClassNecromancer
Level / Exp21 / 69%
Sizebig
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity11 (base 10)
Constitution38 (base 28)
Magic57 (base 50)
Willpower29 (base 26)
Cunning16 (base 11)

Resources

Life504/504
Mana375/375
Soul10/14
Healing Factor1.3702122670883
Regeneration3.0829776009487

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite10
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage45
Accuracy9
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower43
Crit Chance16%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+11%
Light+3%
Cold+33%
Fire+10%
All0%

Offense: Damage Penetration

Cold+48%
Light+10%
Nature+25%

Defense: Base

Armour (hardiness)13 (30%)
Defense19
Ranged Defense19
Fatigue6
Physical Save23
Spell Save27
Mental Save15

Defense: Resistances

Acid+ 42%( 70%)
Blight+ 20%( 70%)
Arcane+ 22%( 70%)
Cold+ 26%( 70%)
All+ 13%( 70%)
Lightning+ 69%( 70%)
Temporal+ 31%( 70%)
Physical+ 14%( 70%)
Darkness+ 24%( 70%)
Fire+ 34%( 70%)
Nature+ 29%( 70%)

Defense: Immunities

Pinning Resistance0%
Bleed Resistance60%
Teleport Resistance20%
Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.60
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.60
4/5
2/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
1/5
0/5
Spell / Animus1.30
2/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
1/5
4/5
Spell / Master necromancer1.30
3/5
1/5
2/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
2/5
1/5
0/5
Spell / Necrosis1.30
2/5
1/5
1/5
1/5
Race / Ogre1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
1/5
0/5
Technique / Combat training1.00
2/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
done
done
done
active
done
active
active
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active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By dd the Ogre Necromancer level 21
15th Haze 122nd year of Ascendancy at 09:49
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By dd the Ogre Necromancer level 10
6th Mirth 122nd year of Ascendancy at 13:26
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By dd the Ogre Necromancer level 20
13rd Haze 122nd year of Ascendancy at 05:20
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By dd the Ogre Necromancer level 15
23rd Dusk 122nd year of Ascendancy at 14:02
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By dd the Ogre Necromancer level 2
74th Pyre 122nd year of Ascendancy at 22:10
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By dd the Ogre Necromancer level 10
8th Mirth 122nd year of Ascendancy at 07:39
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By dd the Ogre Necromancer level 10
9th Mirth 122nd year of Ascendancy at 16:47
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By dd the Ogre Necromancer level 21
15th Haze 122nd year of Ascendancy at 07:27
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By dd the Ogre Necromancer level 15
23rd Dusk 122nd year of Ascendancy at 23:08
see stats

Log


Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Personal New Achievement: Home sweet home (Insane (Adventure) difficulty)!
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Dd drops on the floor:
Penitence (15-18 power, 4 apr, cold element).
Your
Penitence (15-18 power, 4 apr, cold element) is magically sorted by the storage room.

Dd drops on the floor:
Mighty Girdle.
Your
Mighty Girdle is magically sorted by the storage room.

Dd drops on the floor:
Sludgegrip (0 def, 0 armour).
Your
Sludgegrip (0 def, 0 armour) is magically sorted by the storage room.

Dd drops on the floor:
Velemira (0 def, 7 armour).
Your
Velemira (0 def, 7 armour) is magically sorted by the storage room and put in a pile with the others items of the same type.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: interesting character).