Skelemaud the level 1 Skeleton Marauder by getlamp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexFemale
RaceSkeleton
ClassMarauder
Level / Exp1 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 14)
Dexterity23 (base 14)
Constitution10 (base 10)
Magic12 (base 10)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life100/100
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy17
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy17
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense5.55
Ranged Defense5.55
Fatigue11
Physical Save11.2
Spell Save7.7
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
1/5

Effects

beneficial effect

Quests

active

Equipment

On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Talent Rush is ready to use.
Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Skelemaud picks up (b.):
iron dagger (10-13 power, 5 apr).
Ran for 3 turns (stop reason: hostile spotted to the southwest (giant crystal rat)).


Skelemaud rushes out!

Giant crystal rat is dazed!

Skelemaud hits Giant crystal rat for 31 physical, 16 physical (47 total damage).
Giant crystal rat misses Skelemaud.

Giant crystal rat is not dazed anymore.

Skelemaud hits Giant crystal rat for 25 physical damage.
Skelemaud killed Giant crystal rat!

Resting starts...

Talent Rush is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (21/21, 14-16.8 power, 1 apr).
You gain 1.01 gold from the transmogrification of
mossy mindstar of life (2-2.2 power, 12 apr, mind damage).
You gain 1.48 gold from the transmogrification of
horrifying mossy mindstar of balance (2-2.2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
There is a next level here (press '' or right click to use).