Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.3 | 
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus!  | 
| Campaign | Arena | 
| Mode | Normal Adventure | 
| Sex | Male | 
| Race | Dwarf | 
| Class | Stone Warden | 
| Level / Exp | 10 / 65% | 
| Size | medium | 
| Lifes / Deaths | Killed by gladiator at level 10 on the 17th Voratun 122nd year of Ascendancy at 03:53 4 / 1 | 
Primary Stats
| Strength | 24 (base 20) | 
| Dexterity | 8 (base 10) | 
| Constitution | 13 (base 10) | 
| Magic | 21 (base 23) | 
| Willpower | 28 (base 25) | 
| Cunning | 10 (base 10) | 
Resources
| Life | -3/280 | 
| Mana | 244/244 | 
| Equilibrium | 15 | 
| Healing Factor | 1 | 
| Regeneration | 25.05 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | -90% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 2 | 
Offense: Mainhand
| Damage | 31 | 
| Accuracy | 26 | 
| Crit Chance | 2% | 
| APR | 0 | 
| Speed | 1.00 | 
Offense: Offhand
| Damage | 22 | 
| Accuracy | 26 | 
| Crit Chance | 4% | 
| APR | 0 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 20.5 | 
| Crit Chance | 1% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 21.8 | 
| Crit Chance | 1% | 
| Speed | 1 | 
Defense: Base
| Armour (hardiness) | 28.466898080789 (71.666666666667%) | 
| Defense | 13.3 | 
| Ranged Defense | 22.65 | 
| Fatigue | 26 | 
| Physical Save | 22.898325985448 | 
| Spell Save | 24.998325985448 | 
| Mental Save | 13.3 | 
Defense: Resistances
| All | 0%( 70%) | 
Defense: Immunities
| Instadeath Resistance | 100% | 
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns.  | 
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns.  | 
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 124 life over 5 turns. Its effects scale with your Cunning stat.  | 
Class Talents
| Spell / Eldritch shield | 1.30 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Spell / Earth | 1.20 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Wild-gift / Earthen power | 1.30 | 
  | 3/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Wild-gift / Earthen vines | 1.30 | 
  | 5/5 | 
  | 1/5 | 
  | 1/5 | 
  | 0/5 | 
| Wild-gift / Dwarven nature | 1.30 | 
  | 4/5 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
Generic Talents
| Wild-gift / Call of the wild | 1.20 | 
  | 1/5 | 
  | 4/5 | 
  | 0/5 | 
  | 0/5 | 
| Race / Dwarf | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
| Cunning / Survival | 1.00 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Technique / Combat training | 1.00 | 
  | 0/5 | 
  | 3/5 | 
  | 3/5 | 
  | 0/5 | 
  | 0/5 | 
Effects
| talent | Stone Vines | 
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation | 
| beneficial effect | The target's skin turns to stone, granting 8 armour, 13 physical save and 13 spell save. Dwarven Resilience | 
| detrimental effect | The target is stunned, reducing damage by 70%, putting random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned | 
| beneficial effect | A flow of life spins around the target, regenerating 24.80 life per turn. Regeneration | 
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena?  | active | 
Equipment
| Around waist | Newly picked up rough leather belt of carryingrough leather belt of carrying Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Fatigue: -4% Maximum encumbrance: +23 A belt that goes around your waist.  | 
| Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail.  | 
| In off hand | dwarven-steel shield of the earth (8 def, 8 armour, 28 dam, 76.5 block) dwarven-steel shield of the earth (8 def, 8 armour, 28 dam, 76.5 block)Requires: - Strength 24 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 28.0 - 33.6 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +3.5% Block value: +76 Damage when this weapon hits: +12 physical When wielded/worn: Armour: +8 Armour Hardiness: +5% Defense: +8 Ranged Defense: +8 Fatigue: +12% Talent granted: +3 Block It can be used to activate talent Stone Wall, placing all other charms into a 40 cooldown : Effective talent level: 6.0 Power cost: 40 out of 40/40. Range: 7.0 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 5 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 109.76 physical dmage. Duration and damage will improve with your Spellpower. Handheld deflection devices  | 
| In main hand | iron shield (4 def, 2 armour, 9 dam, 20.5 block) iron shield (4 def, 2 armour, 9 dam, 20.5 block)Requires: - Strength 11 - Talent Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 9.0 - 10.8 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +2.5% Block value: +20 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Handheld deflection devices  | 
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.  | 
Inventory
rough leather cap (0 def, 1 armour) rough leather cap (0 def, 1 armour)2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% A cap made of leather.  | 
iron shield (4 def, 2 armour, 8 dam, 20.5 block) iron shield (4 def, 2 armour, 8 dam, 20.5 block)Requires: - Strength 11 - Talent Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 8.0 - 9.6 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +2.5% Block value: +20 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Handheld deflection devices  | 
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find.  | 
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals.  | 
Achievements
			Level 10
			Got a character to level 10.By Papagelos of shielding the Dwarf Stone Warden level 10
17th Voratun 122nd year of Ascendancy at 01:48 see stats
Log
Gladiator is free from the stone vine.
Gladiator rushes out!
Papagelos of shielding is dazed!
Gladiator hits Papagelos of shielding for 10 physical, 6 nature, 5 temporal, 6 cold (27 total damage).
Gladiator hits Papagelos of shielding for 20 physical, 5 fire (25 total damage).
Talent Infusion: Regeneration is ready to use.
Talent Nature's Touch is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rockwalk is ready to use.
Papagelos of shielding uses Rockwalk.
Papagelos of shielding uses Rockwalk.
Papagelos of shielding uses Infusion: Regeneration.
Papagelos of shielding starts regenerating health quickly.
Papagelos of shielding is not dazed anymore.
Gladiator hits Papagelos of shielding for 8 physical, 5 fire (13 total damage).
Papagelos of shielding uses Rockwalk.
Papagelos of shielding uses Rockwalk.
Gladiator hits Papagelos of shielding for 10 physical, 5 fire (15 total damage).
Gladiator is seized by a stone vine.
Gladiator is free from the stone vine.
Gladiator uses Shield Pummel.
Gladiator misses Papagelos of shielding.
Gladiator misses Papagelos of shielding.
Gladiator uses Shield Pummel.
Papagelos of shielding is stunned!
Gladiator hits Papagelos of shielding for 13 physical, 13 cold, 6 cold, 16 physical, 13 cold, 6 cold (67 total damage).
Papagelos of shielding the level 10 dwarf stone warden was frozen to death by a gladiator on level 10 of The Arena.
Gladiator killed Papagelos of shielding!
