Orlando the level 36 Skeleton Arcane Blade by Elroniel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsIgnore Race/Class Locks 1.0.4
Old RPG Tileset 1.0.1
Starting prodigy 1.0.4
Rare item Egos update 1.0.4
Adjustable Exp 1.0.4
Items Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp36 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 13)
Dexterity46 (base 24)
Constitution24 (base 10)
Magic72 (base 60)
Willpower23 (base 10)
Cunning67 (base 60)

Resources

Life968/968
Mana180/180
Stamina208/208
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6

Offense: Mainhand

Damage33
Accuracy46
Crit Chance41%
APR10
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower57.941666666667
Crit Chance35%
Speed1

Offense: Mind

Mindpower31.45
Crit Chance18%
Speed1

Offense: Damage Bonus

Lightning+5%
Light+10%
Mind+10%
Physical+15%
Fire+8%
Darkness+5%

Defense: Base

Armour (hardiness)43 (50%)
Defense25.3
Ranged Defense28.3
Fatigue5
Physical Save37.897490532601
Spell Save42.331660355067
Mental Save31.75

Defense: Resistances

Mind+ 11%( 70%)
Lightning+ 19%( 70%)
Light+ 32%( 70%)
Darkness+ 13%( 70%)
Fire+ 9%( 70%)
Physical+ 8%( 70%)
Cold+ 9%( 70%)
All+ 3%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.10
5/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
1/5
1/5
4/5
Technique / Magical combat1.30
5/5
5/5
5/5
1/5
Spell / Earth1.40
1/5
5/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Technique / Battle tactics1.20
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
1/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Stone1.20
5/5
1/5
1/5
2/5

Generic Talents

Spell / Aegis1.10
1/5
5/5
1/5
1/5
Technique / Combat training1.10
1/5
3/5
3/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
5/5
5/5
3/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

active
done
done
done
done
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Orlando the Skeleton Arcane Blade level 30
61st Dusk 122nd year of Ascendancy at 10:35
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Orlando the Skeleton Arcane Blade level 36
41st Haze 122nd year of Ascendancy at 21:16
see stats
Level 10 Got a character to level 10.
By Orlando the Skeleton Arcane Blade level 10
6th Mirth 122nd year of Ascendancy at 10:09
see stats
Level 20 Got a character to level 20.
By Orlando the Skeleton Arcane Blade level 20
2nd Flare 122nd year of Ascendancy at 09:58
see stats
Level 30 Got a character to level 30.
By Orlando the Skeleton Arcane Blade level 30
61st Dusk 122nd year of Ascendancy at 10:33
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Orlando the Skeleton Arcane Blade level 29
27th Dusk 122nd year of Ascendancy at 07:17
see stats
The Arena Unlocked Arena mode.
By Orlando the Skeleton Arcane Blade level 10
6th Mirth 122nd year of Ascendancy at 10:30
see stats

Log

Orlando activates Arcane Combat.
Orlando deactivates Chant of Fortitude.

Orlando activates Chant of Fortitude.

Orlando deactivates Shock Hands.

Orlando activates Shock Hands.

Orlando deactivates Shielding.

Orlando activates Shielding.

Orlando deactivates Fiery Hands.

Orlando activates Fiery Hands.


There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


You gain 8.93 gold from the transmogrification of
rejuvenating cured leather armour of Toknor (2 def, 4 armour).
You gain 3.05 gold from the transmogrification of
pair of iron boots of rushing (0 def, 3 armour).
You gain 1.82 gold from the transmogrification of
ash starstaff of might (15-18 power, 3 apr, darkness damage).
You gain 2.98 gold from the transmogrification of
vined mindstar of frost (4-4.4 power, 18 apr, nature damage).
You gain 1.78 gold from the transmogrification of
movement infusion (611% speed; 5 turns).
Saving done.

There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Today is the 42nd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:38.

Today is the 43rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.

Today is the 44th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.


Accepted quest 'An apprentice task'! (Press 'j' to see the quest log)