The Accursed One the level 4 Yeek Cursed by jotwebe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassCursed
Level / Exp4 / 77%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 23)
Dexterity8 (base 10)
Constitution12 (base 14)
Magic10 (base 10)
Willpower23 (base 14)
Cunning14 (base 10)

Resources

Life149/149
Hate54/100
Healing Factor0.77339021094876
Regeneration0.19334755273719

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage29
Accuracy25
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.85
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10.94 (49.491525423729%)
Defense2.3
Ranged Defense2.3
Fatigue18
Physical Save11.2
Spell Save11.55
Mental Save17.95

Defense: Resistances

Temporal+ 16%( 70%)
Cold+ 6%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
0/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
2/5
0/5
0/5
0/5
Cursed / Gloom1.30
3/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.40
0/5
1/5
2/5
1/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Tool
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: suffocating).

Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


The air bubbles are depleted!

There is a next level here (press '' or right click to use).

You gain 1.29 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, temporal damage).
You gain 3.00 gold from the transmogrification of
ash magestaff of illumination (15-18 power, 3 apr, fire damage).
You gain 1.45 gold from the transmogrification of
iron longsword of erosion (5.5-7.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (11-16.5 power, 1 apr).
You gain 1.17 gold from the transmogrification of
iron dagger of projection (5-6.5 power, 5 apr).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.