Isegrim the level 28 Dwarf Stone Warden by jotwebe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp28 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength53 (base 42)
Dexterity10 (base 10)
Constitution48 (base 28)
Magic28 (base 26)
Willpower56 (base 40)
Cunning12 (base 10)

Resources

Life959/967
Mana412/412
Equilibrium30
Positive38/111
Healing Factor1.7914678899082
Regeneration16.39193119266

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision12
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage100
Accuracy34
Crit Chance8%
APR0
Speed1.00

Offense: Offhand

Damage51
Accuracy34
Crit Chance12%
APR0
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower35
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+10%
All0%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)65.809136623209 (95%)
Defense31
Ranged Defense45
Fatigue59
Physical Save53
Spell Save40
Mental Save51

Defense: Resistances

Acid+ 38%( 70%)
Blight+ 58%( 70%)
Physical+ 17%( 70%)
Cold+ 30%( 70%)
All+ 10%( 70%)
Lightning+ 15%( 70%)
Light+ 21%( 70%)
Mind+ 15%( 70%)
Darkness+ 36%( 70%)
Fire+ 12%( 70%)
Nature+ 30%( 70%)

Defense: Immunities

Silence Resistance21%
Disarm Resistance30%
Knockback Resistance36%
Confusion Resistance21%
Stun Resistance23%
Pinning Resistance40%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
3/5
1/5
1/5
1/5
Spell / Earth1.20
1/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
3/5
4/5
4/5
1/5
Wild-gift / Earthen power1.30
5/5
1/5
1/5
5/5
Wild-gift / Earthen vines1.30
3/5
1/5
2/5
2/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
1/5
1/5
Race / Dwarf1.00
2/5
2/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
4/5
4/5
0/5
2/5
Technique / Combat training1.00
3/5
5/5
0/5
4/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
active
failed
done
done
done
done
done
done
done
done
active
done
active
done
active
done
active
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Isegrim the Dwarf Stone Warden level 26
36th Steel 123rd year of Ascendancy at 01:54
see stats
A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Isegrim the Dwarf Stone Warden level 21
3rd Steel 123rd year of Ascendancy at 06:20
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By Isegrim the Dwarf Stone Warden level 26
34th Steel 123rd year of Ascendancy at 04:45
see stats
Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Isegrim the Dwarf Stone Warden level 18
17th Shortage 122nd year of Ascendancy at 09:10
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Isegrim the Dwarf Stone Warden level 14
26th Wealth 122nd year of Ascendancy at 13:06
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Isegrim the Dwarf Stone Warden level 16
25th Loss 122nd year of Ascendancy at 17:39
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Isegrim the Dwarf Stone Warden level 20
28th Iron 123rd year of Ascendancy at 14:48
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Isegrim the Dwarf Stone Warden level 21
3rd Steel 123rd year of Ascendancy at 05:43
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Isegrim the Dwarf Stone Warden level 10
30th Profit 122nd year of Ascendancy at 09:04
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Isegrim the Dwarf Stone Warden level 20
6th Iron 123rd year of Ascendancy at 20:37
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Isegrim the Dwarf Stone Warden level 14
33rd Dearth 122nd year of Ascendancy at 09:37
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Isegrim the Dwarf Stone Warden level 24
29th Steel 123rd year of Ascendancy at 01:05
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Isegrim the Dwarf Stone Warden level 5
19th Voratun 122nd year of Ascendancy at 10:29
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Isegrim the Dwarf Stone Warden level 9
24th Profit 122nd year of Ascendancy at 22:38
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Isegrim the Dwarf Stone Warden level 21
3rd Steel 123rd year of Ascendancy at 06:20
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Isegrim the Dwarf Stone Warden level 9
23rd Profit 122nd year of Ascendancy at 19:20
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Isegrim the Dwarf Stone Warden level 18
17th Shortage 122nd year of Ascendancy at 19:02
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Isegrim the Dwarf Stone Warden level 24
29th Steel 123rd year of Ascendancy at 20:57
see stats

Log

Your sun infusion of the wizard (rad 7; power 37; turns 3; dispels darkness) is magically sorted by the storage room and put in a pile with the others items of the same type.

Isegrim drops on the floor:
sun infusion of the wizard (rad 5; power 37; turns 3; dispels darkness).
Your
sun infusion of the wizard (rad 5; power 37; turns 3; dispels darkness) is magically sorted by the storage room and put in a pile with the others items of the same type.

Isegrim drops on the floor:
regeneration infusion (heal 238 over 5 turns).
Your
regeneration infusion (heal 238 over 5 turns) is magically sorted by the storage room and put in a pile with the others items of the same type.

Isegrim drops on the floor:
movement infusion of the sneak (518% speed; 6 turns).
Your
movement infusion of the sneak (518% speed; 6 turns) is magically sorted by the storage room and put in a pile with the others items of the same type.

Isegrim drops on the floor:
regeneration infusion of the duelist (heal 294 over 5 turns).
Your
regeneration infusion of the duelist (heal 294 over 5 turns) is magically sorted by the storage room and put in a pile with the others items of the same type.

You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

Isegrim deactivates Stone Skin.

Isegrim activates Stone Skin.

Isegrim deactivates Shards.

Isegrim activates Shards.

Isegrim deactivates Chant of Fortress.

Isegrim activates Chant of Fortress.

Isegrim deactivates Eldritch Infusion.

Isegrim activates Eldritch Infusion.

Saving game...

Saving done.

Isegrim deactivates Stone Skin.

Isegrim deactivates Chant of Fortress.

Isegrim deactivates Eldritch Infusion.

Isegrim deactivates Shards.