Orist the level 12 Whitehoof Annihilator by jotwebe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassAnnihilator
Level / Exp12 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity36 (base 35)
Constitution17 (base 10)
Magic19 (base 10)
Willpower7 (base 10)
Cunning28 (base 27)

Resources

Life300/300
Steam100/100
Healing Factor1.062941519274
Regeneration1.0097944433103

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy39
Crit Chance10%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower19
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+11%

Defense: Base

Armour (hardiness)29.522593642275 (82.32946707186%)
Defense32
Ranged Defense32
Fatigue31
Physical Save29
Spell Save9
Mental Save12

Defense: Resistances

Lightning+ 22%( 70%)
Fire+ 10%( 70%)
Physical+ 6%( 70%)
Cold+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
3/5
3/5
1/5
0/5
Steamtech / Gadgets1.30
4/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Chemical warfare1.30
2/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
2/5
2/5
0/5
0/5
Steamtech / Turrets1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
2/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Race / Whitehooves1.00
3/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect
beneficial effect

Quests

active
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Orist the Whitehoof Annihilator level 7
14th Retaking 124th year of Ascendancy at 05:08
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Orist the Whitehoof Annihilator level 10
17th Retaking 124th year of Ascendancy at 04:55
see stats

Log

Outpost Leader John speeds up.

Orist uses
Heavy Weapon Expertise.
Outpost Leader John uses
Greater Weapon Focus.
Outpost Leader John casts
Solar Orb.
Outpost Leader John's Solar Orb hits
Orist for (6 flat reduction), 41 light (41 total damage).
Orist the level 12 whitehoof annihilator was radiated to death by Outpost Leader John on level 3 of Sunwall Outpost.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Outpost Leader John's Solar Orb killed Orist!
Saving game...

Resting starts...

Talent Implant: Medical Injector is ready to use.
Talent Block is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Grenade Launcher is ready to use.
Talent Reactive Armor is ready to use.
Talent Heavy Weapon Expertise is ready to use.
Talent Boltgun is ready to use.
Talent Chemical Grenade is ready to use.
Talent Reactive Armor is ready to use.
Talent Reactive Armor is ready to use.
Talent Miasma Engine is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Orist activates
Miasma Engine.

Saving done.

You are sent back to the material plane!