Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
Addons | Items Vault 1.0.0 |
Campaign | Maj'Eyal |
Mode | Normal Adventure |
Sex | Male |
Race | Cornac |
Class | Corruptor |
Level / Exp | 1 / 24% |
Size | medium |
Lifes / Deaths | no deaths recorded 1 / 0 |
Primary Stats
Strength | 22 (base 22) |
Dexterity | 22 (base 22) |
Constitution | 22 (base 22) |
Magic | 22 (base 22) |
Willpower | 22 (base 22) |
Cunning | 22 (base 22) |
Resources
Life | 168/168 |
Vim | 58/100 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 14 |
Accuracy | 16 |
Crit Chance | 6% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 22.5 |
Crit Chance | 6% |
Speed | 1 |
Offense: Mind
Mindpower | 22.1 |
Crit Chance | 5% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +10% |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 4.2 |
Ranged Defense | 4.2 |
Fatigue | 0 |
Physical Save | 15.4 |
Spell Save | 15.4 |
Mental Save | 15.4 |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Corruption / Blight | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Blood | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Plague | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Sanguisuge | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Vim | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Corruption / Curses | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Torment | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | Willful Tormenter |
talent | Dark Ritual |
Quests
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
In main hand | elm magestaff (10-12 power, 2 apr, lightning damage) elm magestaff (10-12 power, 2 apr, lightning damage)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Lightning Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% lightning Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
Newly picked up cleansing linen wizard hat of fire (+16%) (1 def, 0 armour)cleansing linen wizard hat of fire (+16%) (1 def, 0 armour) Infused by nature Infused by arcane disrupting forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +16% fire / +5% nature / +6% blight Changes damage: +11% fire A pointy cloth hat, very wizardly... |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Achievements
Log
Midge swarm is hexed!
Midge swarm is dazed!
Midge swarm misses Cru.
Midge swarm misses Cru.
Cru performs a critical strike!
Midge swarm is not dazed anymore.
Cru hits midge swarm for 26 lightning damage.
Cru killed midge swarm!
Cru casts Virulent Disease.
Rogue is afflicted by a decrepitude disease!
Cru casts Soul Rot.
Rogue is not dazed anymore.
Cru hits rogue for 95 blight damage.
Cru hits rogue for 26 blight damage.
Cru killed rogue!
Talent Virulent Disease is ready to use.
You pickup 0.85 gold pieces.
You pickup 0.55 gold pieces.
There is an item here: copper ring
Talent Soul Rot is ready to use.
Ran for 4 turns (stop reason: object seen).
There is an item here: brass lantern
There is an item here: elm wand of illumination [power 5] (5 cooldown)
Ran for 5 turns (stop reason: object seen).