Delekor the level 2 Skeleton Marauder by teasquire

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassMarauder
Level / Exp2 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 16)
Dexterity23 (base 16)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life122/122
Stamina115/115
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy17
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage9
Accuracy17
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6 (38.536585365854%)
Defense22
Ranged Defense22
Fatigue5.669446550417
Physical Save11
Spell Save7
Mental Save7

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.20
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.20
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5
0/5

Effects

beneficial effect
beneficial effect
beneficial effect

Quests

active

Equipment

Tool
On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


There is a previous level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
quiver of elm arrows (19/19, 12-16.8 power, 5 apr).
You gain 1.33 gold from the transmogrification of
cleansing linen wizard hat of frost (+5%) (1 def, 0 armour).
You gain 3.94 gold from the transmogrification of
balanced iron longsword of phasing (12.5-17.5 power, 7 apr).
You gain 1.71 gold from the transmogrification of
elm longbow of power.
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 1.77 gold from the transmogrification of
hateful iron greatmaul (17.5-26.25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (13.5-20.25 power, 1 apr).
There is a previous level here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a next level here (press '' or right click to use).
Saving game...

Saving done.