











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
Addons | Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.7.0Donators/Buyers bonus! Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Items Vault 1.7.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Ogre |
Class | Berserker |
Level / Exp | 50 / 1928% |
Size | huge |
Lifes / Deaths | Killed by skeleton warrior at level 8 on the 1st Flare 122nd year of Ascendancy at 04:08 / 239Killed by Gloramina the green mold at level 14 on the 74th Dusk 122nd year of Ascendancy at 06:30 Killed by Gloramina the green mold at level 14 on the 74th Dusk 122nd year of Ascendancy at 06:57 Killed by bandit lord at level 14 on the 74th Dusk 122nd year of Ascendancy at 09:37 Killed by thief at level 14 on the 74th Dusk 122nd year of Ascendancy at 11:47 Killed by Horned Horror at level 14 on the 75th Dusk 122nd year of Ascendancy at 18:46 Killed by Aroma the Guard at level 16 on the 1st Time of Equilibrium 122nd year of Ascendancy at 22:43 Killed by Eilinura the Thug at level 16 on the 1st Haze 122nd year of Ascendancy at 10:36 Killed by Ematha the Guard at level 16 on the 1st Haze 122nd year of Ascendancy at 11:17 Killed by Ematha the Guard at level 16 on the 1st Haze 122nd year of Ascendancy at 11:49 Killed by Belethra the Guard at level 16 on the 1st Haze 122nd year of Ascendancy at 20:37 Killed by Belethra the Guard at level 16 on the 1st Haze 122nd year of Ascendancy at 22:19 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 01:35 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 01:56 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 02:08 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 02:27 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 03:29 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 03:38 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 03:50 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 04:13 Killed by thief at level 16 on the 2nd Haze 122nd year of Ascendancy at 04:25 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 04:33 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 04:45 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 05:00 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 05:13 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 05:23 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 05:44 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 05:58 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 06:09 Killed by Belorada the Thug at level 16 on the 2nd Haze 122nd year of Ascendancy at 06:59 Killed by Belorada the Thug at level 16 on the 2nd Haze 122nd year of Ascendancy at 07:18 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 07:35 Killed by Belorada the Thug at level 16 on the 2nd Haze 122nd year of Ascendancy at 07:45 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 07:57 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 08:10 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 08:20 Killed by disarming trap at level 16 on the 2nd Haze 122nd year of Ascendancy at 08:30 Killed by Bandit Leader Arolrada at level 16 on the 2nd Haze 122nd year of Ascendancy at 08:51 Killed by snow giant thunderer at level 19 on the 34th Haze 122nd year of Ascendancy at 17:44 Killed by Subject Z at level 21 on the 63rd Haze 122nd year of Ascendancy at 12:51 Killed by Subject Z at level 21 on the 63rd Haze 122nd year of Ascendancy at 14:19 Killed by Subject Z at level 21 on the 63rd Haze 122nd year of Ascendancy at 15:01 Killed by Subject Z at level 21 on the 63rd Haze 122nd year of Ascendancy at 15:40 Killed by Subject Z at level 21 on the 63rd Haze 122nd year of Ascendancy at 16:27 Killed by Assassin Lord at level 21 on the 10th Decay 122nd year of Ascendancy at 07:59 Killed by Assassin Lord at level 21 on the 10th Decay 122nd year of Ascendancy at 08:24 Killed by Titim the halfling at level 21 on the 39th Regrowth 123rd year of Ascendancy at 21:35 Killed by armoured skeleton warrior at level 22 on the 79th Pyre 123rd year of Ascendancy at 13:49 Killed by Silumidhewyn the Guardian at level 22 on the 79th Pyre 123rd year of Ascendancy at 14:05 Killed by Silumidhewyn the Guardian at level 22 on the 79th Pyre 123rd year of Ascendancy at 14:29 Killed by armoured skeleton warrior at level 22 on the 79th Pyre 123rd year of Ascendancy at 17:22 Killed by armoured skeleton warrior at level 22 on the 79th Pyre 123rd year of Ascendancy at 17:42 Killed by Emonne the Guardian at level 22 on the 1st Mirth 123rd year of Ascendancy at 02:02 Killed by Emonne the Guardian at level 22 on the 1st Mirth 123rd year of Ascendancy at 02:23 Killed by ritch flamespitter at level 22 on the 1st Mirth 123rd year of Ascendancy at 11:33 Killed by Ivosevena the mountain troll at level 22 on the 1st Mirth 123rd year of Ascendancy at 14:56 Killed by Salidhetira the skeleton warrior at level 22 on the 1st Mirth 123rd year of Ascendancy at 15:09 Killed by Layinne the copperhead snake at level 22 on the 1st Mirth 123rd year of Ascendancy at 16:53 Killed by Layinne the copperhead snake at level 22 on the 1st Mirth 123rd year of Ascendancy at 17:08 Killed by orc soldier at level 22 on the 1st Mirth 123rd year of Ascendancy at 17:45 Killed by temporal stalker at level 22 on the 1st Mirth 123rd year of Ascendancy at 18:09 Killed by Auror the onilug at level 22 on the 1st Mirth 123rd year of Ascendancy at 18:29 Killed by Arygassra the bandit lord at level 22 on the 1st Mirth 123rd year of Ascendancy at 19:56 Killed by Arygassra the bandit lord at level 22 on the 1st Mirth 123rd year of Ascendancy at 20:07 Killed by Ivayana the orc summoner at level 22 on the 1st Mirth 123rd year of Ascendancy at 20:34 Killed by Ivayana the orc summoner at level 22 on the 1st Mirth 123rd year of Ascendancy at 21:12 Killed by Arygassra the bandit lord at level 22 on the 1st Mirth 123rd year of Ascendancy at 21:25 Killed by Arygassra the bandit lord at level 22 on the 1st Mirth 123rd year of Ascendancy at 21:33 Killed by Ivayana the orc summoner at level 22 on the 1st Mirth 123rd year of Ascendancy at 22:13 Killed by Arygassra the bandit lord at level 22 on the 1st Mirth 123rd year of Ascendancy at 22:43 Killed by Arygassra the bandit lord at level 22 on the 1st Mirth 123rd year of Ascendancy at 23:34 Killed by Arygassra the bandit lord at level 22 on the 1st Mirth 123rd year of Ascendancy at 23:48 Killed by Arygassra the bandit lord at level 22 on the 2nd Mirth 123rd year of Ascendancy at 00:36 Killed by cold drake hatchling at level 22 on the 2nd Mirth 123rd year of Ascendancy at 02:59 Killed by orc necromancer at level 22 on the 2nd Mirth 123rd year of Ascendancy at 03:06 Killed by Neronne the orc high cryomancer at level 22 on the 2nd Mirth 123rd year of Ascendancy at 03:15 Killed by Aerylrama the ungolmor at level 22 on the 2nd Mirth 123rd year of Ascendancy at 03:36 Killed by Aerylrama the ungolmor at level 22 on the 2nd Mirth 123rd year of Ascendancy at 04:09 Killed by Aerylrama the ungolmor at level 22 on the 2nd Mirth 123rd year of Ascendancy at 04:41 Killed by Aerylrama the ungolmor at level 22 on the 2nd Mirth 123rd year of Ascendancy at 05:07 Killed by Aerylrama the ungolmor at level 22 on the 2nd Mirth 123rd year of Ascendancy at 05:41 Killed by Aerylrama the ungolmor at level 22 on the 2nd Mirth 123rd year of Ascendancy at 05:58 Killed by Aerylrama the ungolmor at level 22 on the 2nd Mirth 123rd year of Ascendancy at 06:14 Killed by Aerylrama the ungolmor at level 22 on the 2nd Mirth 123rd year of Ascendancy at 07:40 Killed by Aerylrama the ungolmor at level 22 on the 2nd Mirth 123rd year of Ascendancy at 08:39 Killed by Aerylrama the ungolmor at level 22 on the 2nd Mirth 123rd year of Ascendancy at 09:17 Killed by Aerylrama the ungolmor at level 22 on the 2nd Mirth 123rd year of Ascendancy at 09:46 Killed by Aerylrama the ungolmor at level 22 on the 2nd Mirth 123rd year of Ascendancy at 10:41 Killed by Ebma the halfling at level 22 on the 6th Flare 123rd year of Ascendancy at 01:23 Killed by Ageei the human at level 22 on the 6th Flare 123rd year of Ascendancy at 02:05 Killed by ultimate gwelgoroth at level 22 on the 6th Dusk 123rd year of Ascendancy at 19:08 Killed by Yvedavena the storm drake at level 23 on the 8th Dusk 123rd year of Ascendancy at 22:20 Killed by Yvedavena the storm drake at level 23 on the 8th Dusk 123rd year of Ascendancy at 22:37 Killed by Arywe the temporal stalker at level 24 on the 20th Dusk 123rd year of Ascendancy at 07:15 Killed by Arywe the temporal stalker at level 24 on the 20th Dusk 123rd year of Ascendancy at 07:27 Killed by elven cultist at level 24 on the 26th Dusk 123rd year of Ascendancy at 08:20 Killed by elven blood mage at level 24 on the 26th Dusk 123rd year of Ascendancy at 08:35 Killed by elven mage at level 24 on the 26th Dusk 123rd year of Ascendancy at 08:55 Killed by elven cultist at level 25 on the 27th Dusk 123rd year of Ascendancy at 05:54 Killed by elven cultist at level 25 on the 27th Dusk 123rd year of Ascendancy at 11:39 Killed by elven blood mage at level 25 on the 28th Dusk 123rd year of Ascendancy at 00:27 Killed by elven blood mage at level 25 on the 28th Dusk 123rd year of Ascendancy at 00:38 Killed by Grand Corruptor at level 25 on the 28th Dusk 123rd year of Ascendancy at 01:42 Killed by Grand Corruptor at level 25 on the 28th Dusk 123rd year of Ascendancy at 02:03 Killed by elven corruptor at level 25 on the 28th Dusk 123rd year of Ascendancy at 02:58 Killed by elven corruptor at level 25 on the 28th Dusk 123rd year of Ascendancy at 08:47 Killed by elven cultist at level 25 on the 28th Dusk 123rd year of Ascendancy at 20:58 Killed by elven blood mage at level 25 on the 29th Dusk 123rd year of Ascendancy at 11:04 Killed by elven cultist at level 25 on the 29th Dusk 123rd year of Ascendancy at 11:17 Killed by elven cultist at level 25 on the 29th Dusk 123rd year of Ascendancy at 11:41 Killed by elven cultist at level 25 on the 29th Dusk 123rd year of Ascendancy at 12:02 Killed by elven corruptor at level 25 on the 29th Dusk 123rd year of Ascendancy at 18:38 Killed by elven corruptor at level 25 on the 29th Dusk 123rd year of Ascendancy at 18:52 Killed by elven corruptor at level 25 on the 29th Dusk 123rd year of Ascendancy at 19:06 Killed by elven blood mage at level 25 on the 30th Dusk 123rd year of Ascendancy at 03:14 Killed by elven mage at level 25 on the 30th Dusk 123rd year of Ascendancy at 17:49 Killed by elven cultist at level 25 on the 30th Dusk 123rd year of Ascendancy at 21:37 Killed by elven blood mage at level 26 on the 31st Dusk 123rd year of Ascendancy at 19:43 Killed by elven cultist at level 26 on the 31st Dusk 123rd year of Ascendancy at 20:06 Killed by elven blood mage at level 26 on the 31st Dusk 123rd year of Ascendancy at 20:33 Killed by elven tempest at level 26 on the 31st Dusk 123rd year of Ascendancy at 20:43 Killed by worm that walks at level 26 on the 42nd Dusk 123rd year of Ascendancy at 05:06 Killed by luminous horror at level 26 on the 42nd Dusk 123rd year of Ascendancy at 05:31 Killed by The Master at level 30 on the 73rd Haze 123rd year of Ascendancy at 06:22 Killed by The Master at level 30 on the 73rd Haze 123rd year of Ascendancy at 06:40 Killed by storm wyrm at level 31 on the 74th Haze 123rd year of Ascendancy at 09:53 Killed by naga myrmidon at level 33 on the 4th Pyre 124th year of Ascendancy at 02:26 Killed by ghoul at level 35 on the 35th Pyre 124th year of Ascendancy at 06:25 Killed by ghast at level 35 on the 35th Pyre 124th year of Ascendancy at 06:45 Killed by orc necromancer at level 35 on the 52nd Pyre 124th year of Ascendancy at 00:46 Killed by ghoul at level 35 on the 52nd Pyre 124th year of Ascendancy at 02:38 Killed by orc necromancer at level 35 on the 52nd Pyre 124th year of Ascendancy at 13:17 Killed by orc blood mage at level 35 on the 52nd Pyre 124th year of Ascendancy at 13:38 Killed by orc necromancer at level 35 on the 52nd Pyre 124th year of Ascendancy at 19:24 Killed by Xerymira the orc blood mage at level 35 on the 53rd Pyre 124th year of Ascendancy at 03:53 Killed by Xerymira the orc blood mage at level 35 on the 53rd Pyre 124th year of Ascendancy at 04:06 Killed by Polawe the orc blood mage at level 35 on the 53rd Pyre 124th year of Ascendancy at 12:48 Killed by Ce'Nuda the Guardian at level 35 on the 54th Pyre 124th year of Ascendancy at 03:38 Killed by ghast at level 37 on the 56th Pyre 124th year of Ascendancy at 11:31 Killed by ghoul at level 37 on the 56th Pyre 124th year of Ascendancy at 12:23 Killed by Rak'shor, Grand Necromancer of the Pride at level 37 on the 57th Pyre 124th year of Ascendancy at 01:22 Killed by Rak'shor, Grand Necromancer of the Pride at level 37 on the 57th Pyre 124th year of Ascendancy at 02:55 Killed by Rak'shor, Grand Necromancer of the Pride at level 37 on the 57th Pyre 124th year of Ascendancy at 03:56 Killed by Grog's Inner Demon at level 37 on the 57th Pyre 124th year of Ascendancy at 10:00 Killed by Grog's Inner Demon at level 37 on the 57th Pyre 124th year of Ascendancy at 11:27 Killed by greater multi-hued wyrm at level 37 on the 57th Pyre 124th year of Ascendancy at 14:22 Killed by Sleeping Cyrewen at level 38 on the 68th Pyre 124th year of Ascendancy at 03:10 Killed by Sleeping Cyrewen at level 38 on the 68th Pyre 124th year of Ascendancy at 05:01 Killed by nightmare horror at level 38 on the 69th Pyre 124th year of Ascendancy at 03:43 Killed by worm that walks at level 38 on the 69th Pyre 124th year of Ascendancy at 11:07 Killed by worm that walks at level 38 on the 69th Pyre 124th year of Ascendancy at 12:09 Killed by Fyrk, Faeros High Guard at level 39 on the 72nd Pyre 124th year of Ascendancy at 22:11 Killed by orc cryomancer at level 40 on the 76th Pyre 124th year of Ascendancy at 15:46 Killed by orc high cryomancer at level 40 on the 76th Pyre 124th year of Ascendancy at 17:50 Killed by overpowered greater multi-hued wyrm at level 40 on the 77th Pyre 124th year of Ascendancy at 15:32 Killed by Zubyyanor the storm drake hatchling at level 43 on the 25th Haze 124th year of Ascendancy at 11:11 Killed by Emelydhenne the skeleton magus at level 44 on the 8th Decay 124th year of Ascendancy at 20:10 Killed by Doomed Shade of Grog at level 46 on the 65th Regrowth 125th year of Ascendancy at 07:55 Killed by Doomed Shade of Grog at level 46 on the 65th Regrowth 125th year of Ascendancy at 08:09 Killed by Doomed Shade of Grog at level 46 on the 65th Regrowth 125th year of Ascendancy at 08:35 Killed by Grog's Inner Demon at level 47 on the 65th Regrowth 125th year of Ascendancy at 09:36 Killed by ritch flamespitter at level 47 on the 69th Regrowth 125th year of Ascendancy at 08:43 Killed by orc high cryomancer at level 48 on the 71st Regrowth 125th year of Ascendancy at 15:37 Killed by orc pyromancer at level 48 on the 72nd Regrowth 125th year of Ascendancy at 00:48 Killed by orc pyromancer at level 48 on the 72nd Regrowth 125th year of Ascendancy at 05:33 Killed by Silawen the Invoker at level 48 on the 73rd Regrowth 125th year of Ascendancy at 06:38 Killed by Grog at level 49 on the 23rd Pyre 125th year of Ascendancy at 17:37 Killed by Grog at level 49 on the 24th Pyre 125th year of Ascendancy at 09:26 Killed by stone golem at level 49 on the 24th Pyre 125th year of Ascendancy at 13:46 Killed by Layugara the Frozen Terror at level 49 on the 24th Pyre 125th year of Ascendancy at 19:48 Killed by Belytha the Flame Terror at level 49 on the 24th Pyre 125th year of Ascendancy at 20:35 Killed by Grog at level 49 on the 24th Pyre 125th year of Ascendancy at 23:03 Killed by Layugara the Frozen Terror at level 49 on the 25th Pyre 125th year of Ascendancy at 01:37 Killed by Lashing Tentacle at level 50 on the 26th Pyre 125th year of Ascendancy at 04:12 Killed by shadow at level 50 on the 28th Pyre 125th year of Ascendancy at 03:42 Killed by Ivimira the blinkwyrm at level 50 on the 28th Pyre 125th year of Ascendancy at 04:00 Killed by orc soldier at level 50 on the 28th Pyre 125th year of Ascendancy at 09:12 Killed by Xusethra the ice wyrm at level 50 on the 28th Pyre 125th year of Ascendancy at 12:10 Killed by Velurema the ice wyrm at level 50 on the 28th Pyre 125th year of Ascendancy at 12:39 Killed by Elite Combat Trainer Glireta at level 50 on the 49th Pyre 125th year of Ascendancy at 08:21 Killed by Warbear Xyba at level 50 on the 49th Pyre 125th year of Ascendancy at 16:47 Killed by ghoul at level 50 on the 53rd Pyre 125th year of Ascendancy at 04:34 Killed by Lord of Skulls (archer) at level 50 on the 54th Pyre 125th year of Ascendancy at 05:34 Killed by Atamathon the Giant Golem at level 50 on the 79th Pyre 125th year of Ascendancy at 18:12 Killed by Atamathon the Giant Golem at level 50 on the 79th Pyre 125th year of Ascendancy at 19:34 Killed by Atamathon the Giant Golem at level 50 on the 79th Pyre 125th year of Ascendancy at 21:21 Killed by Atamathon the Giant Golem at level 50 on the 79th Pyre 125th year of Ascendancy at 23:10 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 01:10 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 02:49 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 04:49 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 06:13 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 07:58 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 08:12 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 10:06 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 12:19 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 14:00 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 15:45 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 17:33 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 19:48 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 21:42 Killed by Atamathon the Giant Golem at level 50 on the 1st Mirth 125th year of Ascendancy at 23:40 Killed by Atamathon the Giant Golem at level 50 on the 2nd Mirth 125th year of Ascendancy at 02:00 Killed by Atamathon the Giant Golem at level 50 on the 2nd Mirth 125th year of Ascendancy at 03:30 Killed by Atamathon the Giant Golem at level 50 on the 2nd Mirth 125th year of Ascendancy at 04:43 Killed by Atamathon the Giant Golem at level 50 on the 2nd Mirth 125th year of Ascendancy at 06:33 Killed by Atamathon the Giant Golem at level 50 on the 2nd Mirth 125th year of Ascendancy at 08:15 Killed by Atamathon the Giant Golem at level 50 on the 2nd Mirth 125th year of Ascendancy at 10:16 Killed by Atamathon the Giant Golem at level 50 on the 2nd Mirth 125th year of Ascendancy at 11:50 Killed by Atamathon the Giant Golem at level 50 on the 2nd Mirth 125th year of Ascendancy at 13:33 Killed by Atamathon the Giant Golem at level 50 on the 2nd Mirth 125th year of Ascendancy at 15:25 Killed by Atamathon the Giant Golem at level 50 on the 2nd Mirth 125th year of Ascendancy at 17:39 Killed by Atamathon the Giant Golem at level 50 on the 2nd Mirth 125th year of Ascendancy at 19:55 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 5th Flare 125th year of Ascendancy at 21:45 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 5th Flare 125th year of Ascendancy at 23:01 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 6th Flare 125th year of Ascendancy at 00:23 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 6th Flare 125th year of Ascendancy at 02:19 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 6th Flare 125th year of Ascendancy at 03:27 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 6th Flare 125th year of Ascendancy at 05:00 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 6th Flare 125th year of Ascendancy at 06:36 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 6th Flare 125th year of Ascendancy at 08:15 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 6th Flare 125th year of Ascendancy at 09:58 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 6th Flare 125th year of Ascendancy at 12:09 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 6th Flare 125th year of Ascendancy at 13:56 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 6th Flare 125th year of Ascendancy at 15:43 Killed by orc archer at level 50 on the 52nd Dusk 125th year of Ascendancy at 19:32 Killed by multi-hued drake at level 50 on the 52nd Dusk 125th year of Ascendancy at 21:39 Killed by Grog at level 50 on the 54th Dusk 125th year of Ascendancy at 22:03 Killed by multi-hued drake at level 50 on the 58th Dusk 125th year of Ascendancy at 16:34 Killed by aether beam at level 50 on the 60th Dusk 125th year of Ascendancy at 14:12 Killed by forge-giant at level 50 on the 61st Dusk 125th year of Ascendancy at 01:00 Killed by Sleeping Betolrata at level 50 on the 61st Dusk 125th year of Ascendancy at 17:32 Killed by ruin banshee at level 50 on the 62nd Dusk 125th year of Ascendancy at 12:28 Killed by orc corruptor at level 50 on the 62nd Dusk 125th year of Ascendancy at 12:54 Killed by giant spider at level 50 on the 65th Dusk 125th year of Ascendancy at 03:55 Killed by orc high pyromancer at level 50 on the 73rd Dusk 125th year of Ascendancy at 15:06 Killed by forge-giant at level 50 on the 75th Dusk 125th year of Ascendancy at 03:20 Killed by orc pyromancer at level 50 on the 77th Dusk 125th year of Ascendancy at 07:04 Killed by Argoniel at level 50 on the 78th Dusk 125th year of Ascendancy at 06:28 Killed by Grog at level 50 on the 78th Dusk 125th year of Ascendancy at 07:51 |
Primary Stats
Strength | 134 (base 63) |
Dexterity | 87 (base 60) |
Constitution | 116 (base 60) |
Magic | 58 (base 15) |
Willpower | 46 (base 19) |
Cunning | 79 (base 29) |
Resources
Life | 865/1916 |
Stamina | 237/377 |
Healing Factor | 1.6864108812901 |
Regeneration | 0.42160272032329 |
Speed
Mental | +2.2204460492503E-14% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 10 |
Infravision | 3.2310988842807 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 268 |
Accuracy | 89 |
Crit Chance | 75% |
APR | 31 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 49 |
Crit Chance | 35% |
Speed | 1 |
Offense: Mind
Mindpower | 50 |
Crit Chance | 28% |
Speed | 1 |
Offense: Damage Bonus
Light | +40% |
Temporal | +10% |
Fire | +20% |
Physical | +57% |
Mind | +30% |
All | 0% |
Offense: Damage Penetration
Light | +31% |
Fire | +31% |
Physical | +26% |
Mind | +31% |
All | +21% |
Defense: Base
Armour (hardiness) | 141.72307323196 (100%) |
Defense | 66 |
Ranged Defense | 70 |
Fatigue | 54 |
Physical Save | 78 |
Spell Save | 39 |
Mental Save | 41 |
Defense: Resistances
Acid | + 28%( 70%) |
Physical | + 28%( 70%) |
Cold | + 18%( 70%) |
All | + 15%( 70%) |
Darkness | + 53%( 70%) |
Light | + 57%( 80%) |
Temporal | + 28%( 70%) |
Lightning | + 20%( 70%) |
Fire | + 24%( 70%) |
Mind | + 25%( 70%) |
Defense: Immunities
Stun Resistance | 0% |
Confusion Resistance | 75% |
Pinning Resistance | 0% |
Knockback Resistance | 100% |
Instadeath Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (6/6)
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 388 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 840 damage for 4 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 930% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. |
Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Runes | Effective talent level: 1.0 Taint: PurgingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the taint to purge your body of physical afflictions for 5 turns. Each turn the purge will attempt to cleanse 1 physical debuff from you, and if one is removed, increase its duration by 1. |
Class Talents
Technique / Two-handed assault | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Technique / Berserker's strength | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Bloodthirst | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
Technique / Combat techniques | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 5/5 |
Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Ogre | 1.00 |
| 2/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to contact Zemekkys to ask some delicate questions. Tannen has tricked you! He swapped the orb for a false one that brought you to a demonic plane. Find the exit, and get revenge! Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You failed to protect the injured seer from death by Grog. Escort: injured seer (level 1 of Ruins of Kor'Pul) | failed |
You failed to protect the injured seer from death by giant venus flytrap. Escort: injured seer (level 2 of Old Forest) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Dreadfell. Escort: lone alchemist (level 1 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You failed to protect the lone alchemist from death by orc warrior. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lone alchemist from death by skeleton magus. Escort: lone alchemist (level 7 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 2 of Daikara. Escort: lost defiler (level 2 of Daikara)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 6 of Dreadfell. Escort: lost defiler (level 6 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 8 of Dreadfell. Escort: worried loremaster (level 8 of Dreadfell)As a reward you improved Strength by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 2014. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of the fox. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala has completed an elixir of mastery without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +20 Armour Hardiness: +20% Defense: +8 (+2 eff.) Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% acid / +15% physical Changes damage: +15% physical Knockback immunity: +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
Light source | ![]() Infused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +7.0% Changes stats: +2 Str Changes resistances: +3% cold Changes resistances penetration: +5% physical Changes damage: +9% physical Physical save: +7 (+2 eff.) Light radius: +4 Healing mod.: +13% A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | ![]() Requires: - Heavy armour training - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. Kroltar's power resides in his scales. When wielded/worn: Armour: +9 Defense: +5 (+1 eff.) Fatigue: +10% Changes stats: +5 Str / +5 Wil / +5 Con / -4 Lck Changes damage: +10% physical / +10% fire Talent mastery: +0.20 Wild-gift / Fire drake aspect It can be used to activate talent Bellowing Roar (costing 45 power out of 45/45) : Effective talent level: 3.6 Power cost: 45 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You let out a powerful roar that sends your foes in radius 5 into utter confusion (power: 42%) for 3 turns. The sound wave is so strong, your foes also take 241.46 physical damage. The damage improves with your Strength. Each point in fire drake talents also increases your fire resistance by 1%. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
On hands | ![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
Tool | ![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 15 power out of 25/25) : Effective talent level: 5.0 Power cost: 15 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+2 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+1 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+9 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +38 (+8 eff.) Physical power: +30 (+6 eff.) Defense: +25 (+6 eff.) Changes stats: +4 Dex / +2 Con Changes resistances: +6% lightning Rings make your fingers look great! |
Around neck | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +14 (+3 eff.) Physical crit. chance: +5.0% Armour: +10 Defense: +14 (+4 eff.) Changes stats: +14 Lck / +2 Cun Changes damage: +15% mind Critical mult.: +10.00% Only die when reaching: -80.00 life Mindpower: +10 (+3 eff.) Mental crit. chance: +3% Reduce all damage from unseen attackers: 16% Amulets make your neck look great! |
In main hand | ![]() Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 77.5 - 116.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 22% chance to reduce damage dealt by 25% Damage (radius 1) on hit: +16 fire Damage (radius 2) on crit: +8 darkness When wielded/worn: Accuracy: +35 (+7 eff.) Armour penetration: +20 Changes stats: +17 Str / +19 Dex / +19 Mag / +19 Wil / +17 Cun / +16 Con Changes resistances penetration: +21% all Infravision radius: +3 Massive two-handed battleaxes. |
Around waist | ![]() Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +10 (+2 eff.) Changes stats: +4 Str / +5 Con Critical mult.: +11.00% Physical save: +8 (+2 eff.) Size category: +1 A belt that goes around your waist. |
In off hand | ![]() Requires: - Shield usage training - Willpower 28 - Strength 20 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +15 Defense: +17 (+4 eff.) Ranged Defense: +17 (+5 eff.) Fatigue: +12% Changes stats: +3 Cun / +5 Wil Changes resistances: +15% darkness / +10% fire / +12% mind / +20% light Changes resistances penetration: +10% fire / +10% light / +10% mind Changes damage: +10% fire / +15% mind / +15% light Talent granted: +1 Block Mental save: +18 (+6 eff.) Blindness immunity: +100% Confusion immunity: +25% Maximum psi: +20.00 Mindpower: +8 (+3 eff.) Light radius: +3 It can be used to send out a range 7 beam, lighting its path and dealing 69.07 to 86.33 light damage (based on Willpower and Cunning) Activation costs 12 power out of 30/30. A bright light shines from the center of this shield. Holding it clears your mind. |
Cloak | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +15 (+4 eff.) Damage when hit (Melee): 30 blinding light Changes stats: +10 Cun / +10 Mag Changes resistances: +30% light / +30% darkness Changes resistances cap: +10% light Changes damage: +25% light Talent category bonus: +0.20 Celestial Spellpower: +20 (+7 eff.) This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
Main armor | ![]() Requires: - Massive armour training - Strength 52 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 (+9 eff.) Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%). Current reduction bonus: 0% It can be used to slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns Activation costs 25 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
Inventory
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 367.40 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() 0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! |
![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Changes stats: +10 Str / +6 Con Talent masteries: +0.10 Technique / Berserker's strength +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed assault Physical save: +18 (+4 eff.) Mental save: +18 (+6 eff.) Pinning immunity: +100% It can be used to activate talent Shattering Shout (costing 10 power out of 48/48) : Effective talent level: 5.2 Power cost: 10 out of 48/48. Range: melee/personal Travel Speed: instantaneous Description: Release a powerful shout, doing 608.46 physical damage in a radius 8 cone in front of you. At level 5 the shout is so strong it shatters all incomming projectiles caught inside. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+4 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 It is part of a set of items. It desires to be surrounded by undeath. When wielded/worn: Changes resistances: +10% darkness / +10% cold Changes damage: +10% darkness / +10% cold Spell save: +8 (+3 eff.) Poison immunity: +25% Cut immunity: +25% Maximum souls: +3.00 Spellpower: +8 (+3 eff.) This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
![]() Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 250.58 fire damage, and flames will be left dealing a further 58.55 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. |
![]() Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.5 - 84.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * Wound the target dealing 331 physical damage across 5 turns and reducing healing by 50% Damage (Melee): +4 mind / +8 cold When wielded/worn: Physical crit. chance: +21.0% Physical power: +17 (+4 eff.) Changes stats: +16 Str / +13 Dex / +19 Mag / +33 Wil / +15 Cun / +28 Con Maximum life: +77.00 Maximum hate: +2.00 Mindpower: +25 (+8 eff.) Mental crit. chance: +2% Massive two-handed battleaxes. |
![]() Requires: - Strength 48 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.5 - 84.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 33% chance to reduce strength, dexterity, and constitution by 25 * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +28 blight / +41 cold When wielded/worn: Accuracy: +15 (+3 eff.) Armour penetration: +4 Physical crit. chance: +24.0% Defense: +10 (+3 eff.) Effects on melee hit: * 24% chance to reduce armor by 35% Changes resistances penetration: +15% physical Massive two-handed battleaxes. |
![]() Requires: - Strength 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +2.0% Attack speed: 100% When this weapon hits: Obliterating Smash (10% chance level 3). When wielded/worn: Accuracy: +20 (+4 eff.) Physical power: +12 (+3 eff.) Talent masteries: +0.20 Corruption / Brutality +0.20 Technique / Two-handed assault Shadow Power: +10 Increases all damage by 1% for each point of your Shadow Power. It can be used to activate talent Reckless Strike (costing 25 power out of 25/25) : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Hits the target doing 255% weapon damage. This attack cannot miss, and ignores all armor and resistances on the target. However, you take damage equal to 25% of the damage dealt, or 30% of your current HP, whichever is lower. "A fitting weapon for the Champion." |
![]() Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +19 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 10% chance to send the wielder into a killing frenzy Damage against: +20% Living When wielded/worn: Changes stats: +15 Str / +5 Dex / +15 Con Reduced damage from: +20% Living Talent masteries: +0.30 Technique / Berserker's strength +0.20 Technique / Two-handed weapons +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed assault A blood-etched greatsword, it has seen many foes. From the inside. |
![]() stormbringer's voratun greatsword (62-98 power, 4 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 61.5 - 98.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% Damage (radius 2) on crit: +26 lightning / +38 cold When wielded/worn: Changes resistances penetration: +35% lightning / +27% cold Movement speed: +50% Massive two-handed swords. |
![]() swiftstrike drakeskin leather sling of true flight Requires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 Travel speed: +200% When wielded/worn: Accuracy: +12 (+2 eff.) Physical crit. chance: +14.0% Changes stats: +6 Cun Combat speed: +10% Slings are used to hurl stones or metal shots at your foes. |
![]() Requires: - Magic 50 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. It is part of a set of items. It desires to be surrounded by undeath. Base power: 40.0 - 48.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +35% darkness Talent masteries: +0.20 Spell / Animus +0.20 Spell / Master of flesh +0.20 Spell / Master necromancer +0.20 Spell / Master of bones Spellpower: +40 (+13 eff.) Spell crit. chance: +15% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
![]() dragonbone magestaff 'Chargereign' (42-50 power, 6 apr, fire element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 42.0 - 50.4 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +6% lightning / +30% cold Changes resistances penetration: +43% lightning / +10% mind Changes damage: +42% fire Talent granted: +1 Command Staff Spellpower: +20 (+7 eff.) Spell crit. chance: +5% Mindpower: +10 (+3 eff.) Mental crit. chance: +8% Staves designed for wielders of magic, by the greats of the art. |
![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +8% blight Damage against: +23% Summoned Reduced damage from: +19% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Mindpower: +6 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.0 Power cost: 10 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 51 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes stats: +7 Str / +4 Cun / +11 Con Changes damage: +7% physical Physical save: +14 (+3 eff.) Mental save: +12 (+4 eff.) Size category: +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 It is part of a set of items. Only the masochistic can unlock its full power. When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +9 Str / +9 Mag / +3 Cun Talent masteries: +0.20 Corruption / Shadowflame +0.20 Corruption / Vim Stun/Freeze immunity: +20% Maximum vim: +25.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Increases all damage by 4% of current vim Current Bonus: 0% It can be used to activate talent Darkfire (costing 12 power out of 12/12) : Effective talent level: 5.0 Power cost: 12 out of 12/12. Range: 6 Travel Speed: 400% of base Is: a spell Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 96.54 fire damage and 80.45 darkness damage in a radius of 6. The damage will increase with your Spellpower. These fell looking gloves glow with untold power. |
![]() Requires: - Shield usage training - Strength 28 Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +18 Defense: +8 (+2 eff.) Ranged Defense: +12 (+3 eff.) Fatigue: +25% Damage when hit (Melee): 24 darkness / 24 fire Changes resistances: +20% darkness / +35% fire Talent granted: +1 Block Spellpower: +8 (+3 eff.) This rugged stone shield flickers with bursts of pitch black flame. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Crafted by a master 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 3 When wielded/worn: Damage when hit (Melee): 8 mind Changes stats: +2 Str Changes resistances: +7% darkness / +5% fire Critical mult.: +5.00% Maximum life: +28.00 Maximum stamina: +15.00 Mindpower: +15 (+5 eff.) Mental crit. chance: +3% Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Damage when hit (Melee): 28 fire Changes stats: +1 Dex / +2 Mag / +5 Wil / +1 Con Changes resistances: +15% blight / +16% fire / +28% darkness Changes damage: +13% light / +15% arcane Damage affinity(heal): +5% light Reduces incoming crit damage: 15.00% Spellpower: +6 (+2 eff.) Spell crit. chance: +6% Light radius: +15 Infravision radius: +8 See invisible: +12 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns and deals 43 blight damage or heals 65 life. Creatures standing in the retch also have 17% chance to remove a physical effect each turn; undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. When you stand in your own retch your racial -20% global speed is cancelled. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+4 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 24.32 cold damage and 38.18 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 5 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
![]() Powered by arcane forces Crafted by a master Infused by psionic forces -1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +1 Defense: +14 (+4 eff.) Changes stats: +2 Dex / +16 Mag Critical mult.: +20.00% Physical save: +26 (+6 eff.) Spell save: +20 (+7 eff.) Mental save: +20 (+6 eff.) Only die when reaching: -40.00 life Maximum stamina: +20.00 Spellpower: +34 (+11 eff.) Light radius: +14 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
![]() Infused by nature Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 (+2 eff.) Damage when hit (Melee): 4 acid Changes stats: +7 Wil / +6 Con Changes resistances: +12% blight / +1% physical / +6% darkness Changes resistances penetration: +15% acid / +15% all Critical mult.: +20.00% Physical save: +15 (+3 eff.) Mental save: +14 (+4 eff.) Blindness immunity: +20% Life regen: +16.00 Light radius: +7 See stealth: +22 See invisible: +19 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: +0% all / +15% temporal Reduce damage by fixed amount: +0 all Changes damage: +15% temporal Movement speed: +0% Combat speed: +0% Casting speed: +0% Mental speed: +0% Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time. It can be used to flip the hourglass (sands currently flowing towards stability) Activation costs 20 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It is part of a set of items. When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 When carried: Light radius: +2 When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 Latent Damage Type: Blight It can be used to combine with a staff Activation costs 1 power out of 1/1. A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed, it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
![]() Infused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
By Grog the Ogre Berserker level 31
48th Regrowth 124th year of Ascendancy at 14:04 see stats
By Grog the Ogre Berserker level 31
74th Haze 123rd year of Ascendancy at 23:30 see stats
By Grog the Ogre Berserker level 40
77th Pyre 124th year of Ascendancy at 14:47 see stats
By Grog the Ogre Berserker level 50
2nd Mirth 125th year of Ascendancy at 21:54 see stats
By Grog the Ogre Berserker level 46
51st Regrowth 125th year of Ascendancy at 04:01 see stats
By Grog the Ogre Berserker level 33
68th Regrowth 124th year of Ascendancy at 15:39 see stats
By Grog the Ogre Berserker level 50
63rd Dusk 125th year of Ascendancy at 12:43 see stats
By Grog the Ogre Berserker level 46
65th Regrowth 125th year of Ascendancy at 08:41 see stats
By Grog the Ogre Berserker level 22
73rd Regrowth 123rd year of Ascendancy at 13:21 see stats
By Grog the Ogre Berserker level 34
6th Pyre 124th year of Ascendancy at 20:48 see stats
By Grog the Ogre Berserker level 32
57th Regrowth 124th year of Ascendancy at 15:28 see stats
By Grog the Ogre Berserker level 38
70th Pyre 124th year of Ascendancy at 01:48 see stats
By Grog the Ogre Berserker level 17
3rd Haze 122nd year of Ascendancy at 03:30 see stats
By Grog the Ogre Berserker level 23
10th Dusk 123rd year of Ascendancy at 14:45 see stats
By Grog the Ogre Berserker level 50
54th Pyre 125th year of Ascendancy at 05:26 see stats
By Grog the Ogre Berserker level 34
7th Pyre 124th year of Ascendancy at 05:43 see stats
By Grog the Ogre Berserker level 26
43rd Dusk 123rd year of Ascendancy at 03:37 see stats
By Grog the Ogre Berserker level 42
78th Pyre 124th year of Ascendancy at 03:16 see stats
By Grog the Ogre Berserker level 10
2nd Flare 122nd year of Ascendancy at 19:24 see stats
By Grog the Ogre Berserker level 20
37th Haze 122nd year of Ascendancy at 14:09 see stats
By Grog the Ogre Berserker level 30
71st Haze 123rd year of Ascendancy at 03:51 see stats
By Grog the Ogre Berserker level 40
75th Pyre 124th year of Ascendancy at 18:01 see stats
By Grog the Ogre Berserker level 50
25th Pyre 125th year of Ascendancy at 04:43 see stats
By Grog the Ogre Berserker level 50
6th Flare 125th year of Ascendancy at 17:32 see stats
By Grog the Ogre Berserker level 50
51st Pyre 125th year of Ascendancy at 03:24 see stats
By Grog the Ogre Berserker level 45
43rd Regrowth 125th year of Ascendancy at 23:02 see stats
By Grog the Ogre Berserker level 21
10th Decay 122nd year of Ascendancy at 11:13 see stats
By Grog the Ogre Berserker level 26
33rd Dusk 123rd year of Ascendancy at 10:45 see stats
By Grog the Ogre Berserker level 50
78th Dusk 125th year of Ascendancy at 07:51 see stats
By Grog the Ogre Berserker level 25
29th Dusk 123rd year of Ascendancy at 07:49 see stats
By Grog the Ogre Berserker level 22
79th Pyre 123rd year of Ascendancy at 13:44 see stats
By Grog the Ogre Berserker level 33
64th Regrowth 124th year of Ascendancy at 13:33 see stats
By Grog the Ogre Berserker level 50
78th Dusk 125th year of Ascendancy at 07:50 see stats
By Grog the Ogre Berserker level 50
28th Pyre 125th year of Ascendancy at 03:36 see stats
By Grog the Ogre Berserker level 8
3rd Summertide 122nd year of Ascendancy at 00:42 see stats
By Grog the Ogre Berserker level 50
51st Pyre 125th year of Ascendancy at 06:45 see stats
By Grog the Ogre Berserker level 17
2nd Haze 122nd year of Ascendancy at 18:57 see stats
By Grog the Ogre Berserker level 35
54th Pyre 124th year of Ascendancy at 08:47 see stats
By Grog the Ogre Berserker level 13
45th Dusk 122nd year of Ascendancy at 19:26 see stats
By Grog the Ogre Berserker level 42
75th Dusk 124th year of Ascendancy at 10:08 see stats
By Grog the Ogre Berserker level 24
20th Dusk 123rd year of Ascendancy at 11:40 see stats
By Grog the Ogre Berserker level 15
76th Dusk 122nd year of Ascendancy at 16:08 see stats
By Grog the Ogre Berserker level 30
73rd Haze 123rd year of Ascendancy at 07:08 see stats
Log
Grog hits Argoniel for 3521 physical, 16 physical, 6 fire, 3 darkness (3547 total damage).
Grog is free from the weakness disease.
Epidemic from Argoniel hits Grog for 46 blight damage.
Acid Splash from Argoniel hits Grog for 15 acid damage.
Argoniel stops regenerating health quickly.
Bleeding from Grog hits Argoniel for 693 physical damage.
Argoniel casts Bone Grab.
Grog is recovering from the damage!
Grog resists the pin!
Argoniel misses Grog.
Argoniel hits Grog for 76 physical damage.
Grog uses Execution.
Grog performs a melee critical strike against Argoniel!
Grog hits Argoniel for 3002 physical, 16 physical, 6 fire, 3 darkness (3027 total damage).
Grog is free from the epidemic.
Acid Splash from Argoniel hits Grog for 15 acid damage.
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Bleeding from Grog hits Argoniel for 1262 physical damage.
Bleeding from Grog killed Argoniel!
Berserker Rage's rage subsides!
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
Saving game...
Grog no longer revels in blood quite so much.
Saving done.