Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 13 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 38 (base 38) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 290/290 |
| Mana | 148/148 |
| Stamina | 136/136 |
| Healing Factor | 1.5 |
| Regeneration | 0.375 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 65 |
| Accuracy | 48 |
| Crit Chance | 5% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 25.38 (88.5%) |
| Defense | 4.7 |
| Ranged Defense | 4.7 |
| Fatigue | 22 |
| Physical Save | 20.436599568227 |
| Spell Save | 9.6190508994945 |
| Mental Save | 8.934135744738 |
Defense: Resistances
| Physical | + 26%(100%) |
| All | + 15%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Main armor | steel plate armour (4 def, 9 armour) steel plate armour (4 def, 9 armour)Requires: - Strength 28 - Talent Armour Training (level 3) 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 Fatigue: +22% A suit of armour made of metal plates. |
| In main hand | steel battleaxe of projection (18-27 power, 2 apr) steel battleaxe of projection (18-27 power, 2 apr)Requires: - Strength 16 Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 18.0 - 27.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +8 mind It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Massive two-handed battleaxes. |
Inventory
Achievements
Log
Alex has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
Wave clear!
Clear bonus: 100! Score bonus: 180! Danger bonus: 14! Rank bonus: 40!
Your experience increases by1035.4!
You earn 3.1 gold for your victory!
Items lying around will disappear in 28 turns!
You pickup 0.70 gold pieces.
You pickup 0.80 gold pieces.
There is an item here: wild infusion of the duelist (resist 12%; cure magical)
Alex picks up (a.): wild infusion of the duelist (resist 12%; cure magical).
Alex casts Extract Gems.
You extract ametrine from iron plate armour (3 def, 7 armour)
Alex casts Refit Golem.
Golem (servant of Alex) wears(replacing): steel battleaxe of projection (18-27 power, 2 apr).
Alex casts Extract Gems.
You extract zircon from iron battleaxe (11.5-17.25 power, 1 apr)
Alex drops on the floor: cured leather sling.
Character control switched to golem (servant of Alex).
Alex casts Rune: Manasurge.
Alex starts to surge mana.
