Birth the level 5 Cornac Oozemancer by Excelsior

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassOozemancer
Level / Exp5 / 89%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower24 (base 24)
Cunning20 (base 20)

Resources

Life164/164
Equilibrium10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage6
Accuracy20
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy20
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower24
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save7
Spell Save12
Mental Save16

Defense: Resistances

Cold+ 17%( 70%)
Fire+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
4/5
2/5
0/5
0/5
Wild-gift / Ooze1.30
2/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
1/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.40
3/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active

Equipment

Tool
Around neck
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Birth uses
Dig.
Digging starts...

Dug for 37 turns.

Tree turns into grass.


Birth uses
Dig.
Digging starts...

Dug for 37 turns.

Tree turns into grass.


Birth uses
Dig.
Digging starts...

Dug for 37 turns.

Tree turns into grass.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.