Dodgems the level 4 Skeleton Adventurer by sianist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsInfinite500: Revised high level play for ToME v1.10b 1.0.4
Items Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp4 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 12)
Dexterity22 (base 12)
Constitution22 (base 22)
Magic14 (base 14)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Mana128/128
Vim112/112
Life190/190
Stamina74/74
Paradox150
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage14
Accuracy20
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage11
Accuracy20
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.1
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense13.2
Ranged Defense16.2
Fatigue8
Physical Save20.525
Spell Save9.1
Mental Save8.4

Defense: Resistances

Darkness+ 6%( 70%)
Acid+ 15%( 70%)
Light+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance22%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Shadow magic1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Technique / Dual weapons1.00
4/5
0/5
0/5
0/5
Spell / Fire1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
1/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Chronomancy / Energy1.00
2/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active
done

Equipment

On feet
Quiver
Light source
On head
Tool
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Connection to online server lost, trying to reconnect.
Connection to online server established.
Dodgems wears(replacing):
scholar's pair of rough leather boots of uncanny dodging (3 def, 1 armour).

You gain 1.63 gold from the transmogrification of
spiked steel mail armour (2 def, 6 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 1.89 gold from the transmogrification of
traveler's pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 0.85 gold from the transmogrification of
pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 0.37 gold from the transmogrification of
insulating rough leather belt.
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 2.79 gold from the transmogrification of
balanced iron dagger of daylight (4.5-5.85 power, 5 apr).
Saving done.

You feel very confident walking into this place.