Seagden the level 11 Higher Reaver by Galmir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.0
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassReaver
Level / Exp11 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 30)
Dexterity14 (base 11)
Constitution10 (base 10)
Magic36 (base 31)
Willpower14 (base 10)
Cunning12 (base 10)

Resources

Life284/284
Positive48/80
Vim91/104
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10
See Invisible10

Offense: Mainhand

Damage39
Accuracy32
Crit Chance3%
APR7
Speed1.00

Offense: Offhand

Damage29
Accuracy32
Crit Chance5%
APR8
Speed1.00

Offense: Spell

Spellpower30
Crit Chance2%
Speed1

Offense: Mind

Mindpower19.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense23.7
Ranged Defense24.7
Fatigue0
Physical Save22.525
Spell Save17.5
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
3/5
0/5
0/5
Corruption / Reaving combat1.30
3/5
3/5
0/5
0/5
Corruption / Rot1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
1/5
1/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
3/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
3/5
0/5

Effects

talent
talent
talent
talent

Quests

active
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Seagden the Higher Reaver level 10
22nd Dusk 122nd year of Ascendancy at 09:15
see stats

Log

Rested for 3 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Seagden wears:
rogue's copper ring.

Seagden wears (replacing
iron waraxe of daylight (11.5-16.1 power, 2 apr)): arcing iron longsword (11-15.4 power, 2 apr).

You gain 0.73 gold from the transmogrification of
iron shield of arcane resistance (+11%) (4 def, 2 armour, 19.5 block).
You gain 1.67 gold from the transmogrification of
flaming iron shield of acid resistance (+15%) (4 def, 2 armour, 17.5 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 1.13 gold from the transmogrification of
insulating iron helm of dexterity (+3) (0 def, 3 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 0.96 gold from the transmogrification of
arcing iron waraxe (12-16.8 power, 2 apr).
You gain 1.30 gold from the transmogrification of
acidic iron greatmaul of massacre (23-34.5 power, 1 apr).
You gain 1.66 gold from the transmogrification of
insidious iron battleaxe (12.5-18.75 power, 1 apr).
You gain 2.10 gold from the transmogrification of
flaming iron battleaxe of projection (16-24 power, 1 apr).
You gain 1.13 gold from the transmogrification of
sun infusion of the warrior (rad 6; power 40; turns 5; dispells darkness).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Seagden deactivates Ruin.

Seagden deactivates Willful Tormenter.

Seagden deactivates Overkill.

Seagden deactivates Infestation.